Level 1 Thri-Kreen Battlemind
Replace Twisted Eye with Iron Fist and Allies to Enemies to Aspect of Elevated Harmony.
Once per turn, draw or sheathe a weapon as a free action.
Sh’Ik’Irr is always considered to have a running start when jumping.
Only 4 hours a day is needed for an extended rest.
2 power points to use, split any way Sh’Ik’Irr likes, on any At-Will power with the Augmentable keyword.
Battlemind’s demand, blurred step, and mind spike help Sh’Ik’Irr maintain tactical superiority in combat.
Sh’Ik’Irr can predict the best position for launching an attack an attack with speed of thought.
Use Con for melee attacks.
Backpack, bedroll, flint & steel, belt pouch, 2 sunrods, trail rations for 10 days, 50’ hempen rope, & waterskin.
Bone Wrist Razors Melee Basic Attack
Sh’Ik’Irr uses his bone wrist razors when he needs greater armor penetration over damage potential.
At-Will ♦ Weapon
Standard Action ♦ Melee 1
Sh’Ik’Irr must wield his bone wrist razors to use this basic melee attack.
+7 v. AC
Sh’Ik’Irr can wear his wrist razors and still hold and wield other objects in his hands.
Stone Trikal Melee Basic Attack
Sh’Ik’Irr utilizes his stone trikal for greater melee reach and optimum damage potential.
At-Will ♦ Weapon
Standard Action ♦ Melee Reach 2
Sh’Ik’Irr must wield his stone trikal to use this basic melee attack.
+6 v. AC
Sh’Ik’Irr bends reality with the power of his mind, flashing across the space between him and his enemy.
At-Will ♦ Psionic
Opportunity ♦ Personal
An adjacent enemy marked by Sh’Ik’Irr shifts
Sh’Ik’Irr shifts 1 square
Sh’Ik’Irr draws his foe’s concentration, taunting the foe to strike at him.
At-Will ♦ Augmentable, Psionic
Minor Action ♦ Close Burst 3
One creature in burst
Sh’Ik’Irr marks the target until he uses this power again or until the end of the encounter.
One or two creatures in blurst
Sh’Ik’Irr forces his enemy to feel the pain that it inflicts on his friends.
At-Will ♦ Force, Psionic, Psychic
Immediate Reaction ♦ Melee 1
An adjacent enemy marked by Sh’Ik’Irr deals damage to his ally with an attack that doesn’t include him as a target
The triggering enemy
The target takes force and psychic damage equal to the damage that its attck dealt to Sh’Ik’Irr’s ally.