Description
| Player: The_Jay | Proxy: Hackmonkey |
| Gwydion Lodehammer | |
| Race: Hill Dwarf (Homeland: Caer Craddog) Alignment: Lawful Good Accumulated Building Points: 5 |
Class: Mage Level: 3rd Experience: 6181 (For Next Level: 6600) |
| Ability Scores: 10/09 STR (Dmg. +0, Feat of Str. +0) 11/08 INT (Att. +0) 10/58 WIS (Init. +2, Def. +0) 10/01 DEX (Init. +2, Att. +0, Def. +0) 17/84 CON 11/03 LKS 07/01 CHA (Turning Mod. -3) |
Honour Score: 69 Honour Category: Average (Honour Window: 31-70) Honour Bonuses or Penalties: +1 to any one die roll per session (Mulligan? No) |
| Saves: Physical: +8 Mental: +6 Dodge: +6 Hit Points: 32 Threshold of Pain: 13 |
Movement: Crawl: 1¼ ft Walk: 2½ ft Jog: 5 ft Run: 7½ ft Sprint: 10 ft |
| Patron God(s): A = Anointed The HomemakerA, Maultier (The Mule) Handedness: Right Quirks & Flaws: Bad Liar, Racist Missing An Eye (left) |
Sex: Male Age: 92 years Height: 57 inches (4’9") Weight: 212 lbs (15st 14lbs) Hair: Ginger Eyes: Brown |
| Skills: Arcane LoreC 65%, Appraisal(Gemstone) 40%, Artistry(Sculpting) 17%, Blacksmithing/Metalworking 17%, Geology 34%, History(Ancient: Caer Banorn) 40%, Language (Dwarven)N 78%, Language (Farthian) 38%, Language (Underslave) 49%, Literacy (Dwarven) 35%, Mining 19%, Musician(Singing) 15%, Oration 33%, Observation 33%, Persuation 25%, Riding(Pony) 25%, Runecrafting 27%, Stoneworking 36%, Scrutiny 26%. |
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| U = Universal Skill, N = Native Language (Universal), C = Class Core Skill | |
| Talents: Attack Bonus (Warhammer), Parry Bonus (Warhammer), Damage Bonus (Warhammer), Swiftblade (Warhammer), Polyglot, Mitigate Spell Fatigue. |
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| Proficiencies: Weapons: Warhammer, Staff, Crossbow. Armour: None. Other: Magical Transcription, Skinning/Tanning. |
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| Class Abilities: Combat: Initiative Bonus, Backstab, Rearward Strike, Coup de Grâce. Other: Luck Points, Thief Skill Advancement, Mage Spells. Spell Points: 260 |
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| Spell Book: Apprentice Level: Repair, Repel. Journeyman Level: Freeze Water. First Level: Shift Blame. Second Level: Disguise. Third Level: Unlock. |
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| Racial Abilities: Pros: Size large for knock backs, size medium for HPs, low light vision, Magic Resistance, Poison Resistance, combat bonuses against certain foes, one free purchase of the Mining skill. Defense: +6 vs. giants, ogres and trolls Attack: +2 vs. Lizardmen & Skinks Magic Resistance: +5 Poison Resistance: +5 Cons: Poor reach, -1 penalty on Mastery Die rolls for Listening skill. Preferential talent access: Only for axes or warhammers. |
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Bio
Born to the prestigious Lodehammer’s, the paragon mage family of Dwarven service, Gwydion was destined for greatness. He grew up as the family’s only son, and he immediately took to the advanced education and responsibilities required of families as high profile as the Lodehammer’s. As Gwydion matured, it became clear that he was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. he could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells and work them into powerful runes. He was hailed as a prodigy, drawing the affections of the Caer Craddog leadership, military, and citizens alike.
As one of the youngest Dwarves to be tested by the College of Magic, he was discovered to possess a unique command over the powers of stone. The young Gwydion viewed this as a great gift, something for him to embrace and use in the name of good. Realizing his unique skills, the Caer Craddog military recruited and trained him in covert operations. He quickly became renowned for his daring achievements; the most dangerous of which has now found him deep in the hall of Caer Bannon the fallen Dwarven hold. He is on a quest to extract a valuable tome long thought lost to the ages, earning him great favour with the Dwarves of Caer Craddog. Gwydion has set about this task with much vigour but found himself tied down in military red tape. Realising military service was not for him Gwydion has taken this quest into his own hands. A light of his people, Gwydion’s true calling was the life of an adventurer, where he could follow his chosen destiny and unleash his gifts as an inspiration for all of Caer Craddog.
