The world of Terra is much like any other. The climate is fair, the sun is bright and the seasons pass with little variation. But, the civilizations of Terra are ancient. The rise of men and elves and dwarves happened so many millennia ago that their origins have been lost to the ages. Yet, since the coming of the mortal races this world has changed little. The nations of Terra are much the same as they have been for ten millennia.
For ten thousand years the same dynasties have ruled. For ten thousand years the same borders have stood strong. For ten thousand years the ravages of time have been held at bay. Even the long lived elves have seen countless generations pass since their progenitors rose from Ashin’s seed. This world and its people are old beyond measure, but the wheels of fate still turn. One day this age will end, but for now the Age of Stone still grips the land in an iron fist.
Solstice is a fantasy campaign setting conceived in 2003 and originally designed for use with Dungeons and Dragons and the d20 system, but it has since been updated for the 4e rule set. It is a world born from the idea that the settings of the past have wandered too far from what makes Dungeons and Dragons what it is. Solstice is not about steam technology and dinosaurs; it’s not about endless deserts and consuming magics; it’s not about all powerful wizards and endless pantheons. Solstice is about, quite simply, dungeons and dragons.
The world of Terra was built by the dragons, the first gods. Yet when the dragons grew too haughty they were overthrown by their own servants, their creations buried beneath the sands of a new world. Now the dragons stalk the shadows of Solstice, warring and conspiring with each other to restore their powers and reclaim their place as the gods of this world.
Though most men and women know nothing of the world that lies just beneath their own, the heroes of Solstice cannot hide from the truth. There is a war, a war fought in the spaces between, a war where the prize is nothing less than godhood. And when you learn of that war, which side will you be on?