Walk the Spiral
Assemble the pieces of a vast occult mystery reaching from a medieval dream-world to the present day and back to an early twentieth century resort town.
This campaign moves forward from session to session like any other campaign, but is spread across multiple gaming venues with, almost certainly, a different group of players every time.
The game system I’m using is the beta version of the Qalidar: Resistance Role-Playing Game. The mechanics evolved from the Peryton Fantasy Role-Playing Game and the background, obviously, from Qalidar. Many of the revelations in this campaign could turn out to be sneak peeks into the spirit of a new game.