The squat, waddling badger trudges forth. Thrusting its flattened nose about the ground, it sniffs incessantly.
CELESTIAL BADGER CR 1
NN Small Animal
Init + 1; Senses Darkvision (60 feet), Low-Light Vision, Scent; Perception + 5
AC 13, touch 12, flat-footed 12 (+ 1 Dex, + 1 size, + 1 natural)
hp 9 (1d8 + 5)
Fort + 4, Ref + 3, Will + 1
Resist acid 5, cold 5, electricity 5; SR 6
Spd 30 ft., Burrowing (10 feet)
Melee Bite (Badger) + 1 (1d3/20/x2) and
Claw x2 (Badger) + 1 x2 (1d2/20/x2) and
Unarmed Strike + 1 (1d2/20/x2)
Special Attacks Blood Rage, Smite Evil (1/day)
Str 10, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk + 0; CMB - 1; CMD 10 (14 vs. Trip)
Feats Toughness + 3
Skills Escape Artist + 5, Fly + 3, Perception + 5, Stealth + 5
Environment Temperate forests
Organization Solitary, pair, or clan (3-6)
Blood Rage (Ex) When injured, fly into a rage, gaining + 2 CON, + 2 STR, and – 2 AC.
Burrowing (10 feet) You have a Burrow speed.
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15 + feet by sense of smell.
Smite Evil (1/day) (Su) + 0 to hit, + 1 to damage.
Spell Resistance (6) You have Spell Resistance.