Alignment: Chaotic Neutral HP: 44 AC: 31 = 10 + 1 dex + 9 armor + 5 shield + 5 natural + 1 dodge` Ability Scores: Str: 30 Dex: 13 Con: 18 Int: 14 Wis: 10 Cha: 12 Special Traits: Darkvision 60 ft. Immunity to Fire Low-light vision Natural armor +4 Immunity to sleep and paralysis Breath Weapon: Cone of fire (6d8) 1/day Natural Weapons: bite (1d6) 2 claws (1d4) Powerful Build Mountain Movement Acclimated Saves: Fort: 9 Ref: 2 Will: -2 BAB: +4 Flaws: Inattentive Weak Will Traits: Resilient Suspicious Feats: Power Attack Cleave Exotic Weapon Proficiency(Bastard Sword) Heavy Lithoderms Dodge Intimidating Prowess Great Cleave
Shades of Grey
Morality 2 His sense of right and wrong is a bit skewed, but he does what he likes, for better or worse
Order 2 He sees most laws as bothersome and tedious to abide by, but he follows most of them just to make his life less complicated
Altruism 0 The only time he’ll actually give anyone anything is if he can find some way to benefit from it.
Concern 1 Those who can’t help themselves don’t deserve much. Only the strong will prosper.
Courage 4 He won’t risk anything without some kind of gain, but he will risk everything if something he likes is in trouble or he wants something.
Loyalty 2 He finds traveling with people to be annoying, but necessary if he wants to survive.
Outlook 1 Very little in this world is right in his eyes and any form of charity given is met with suspicion and hostility.
Curiousity 5 He loves to travel (preferably alone, but always with people), and if he doesn’t know what something is, he’ll generally mess with it.
Trust 0 He trusts one person and that’s only because he has known her so long. Anyone he meets is always under scrutiny, and he’s really to deal with them should they become a threat to him.