The Endless Enigma
Connor Donnelly

Description

Bio

Connor was born and raised in Detroit. An orphan from birth, Connor spent most of his time in foster homes and group homes. Though there is some question about what exactly happened to him while in and out of these homes, it is known that he spent some time in Juvie, possibly for arson. It was here that Connor picked up a lot of tricks, and when his time was up he slipped out of the system and began living on the streets.

He survived by pickpocketing, stealing, and confidence games; using his easy smile and good natured demeanor to deflect a lot of close calls in his early career. By the time he reached 33, he was a man who had a lot of connections with bookies, fences, and other people within the criminal underworld of Detroit. This put him at Diablo’s Dungeon, a good place to run book, pick pockets, and scam rich fight enthusiasts. But instead his life changed drastically when he saw two redheads and a weird book that he couldn’t resist trying to lift.

While trying to follow the girls, he found himself on the wrong end of a chase with a wraith. Since then, the man who has spent his life trying not to get noticed has become embroiled in a secret world that is paying more and more attention him, a world of monsters and mages. This culminated with his murder and resurrection in Scotland. Since then he’s been trying to stay one step ahead of death and whoever wants to silence him; and apparently he doesn’t care who he has to make a deal with to accomplish that goal.

Though often shady, letting very little of himself or his motivations show through, Connor has nonetheless proved a loyal friend to Aislin, Ceana, and Gunther; saving Ceana’s life a couple of times and helping Gunther with his mother’s necklace. Some have wondered whether this nice, loyal guy is just an act, or simply the deeper self of a person who has always had to do what was necessary to survive. Only time will tell who the true Connor is.

Geist: Sin-Eaters
Name: Geist: Archetype:
Player: Virtue: Threshold:
Chronicle: Vice: Krewe:
Concept:
Attributes
Power Intelligence: XOOOO Strength: XOOOO Presence: XOOOO
Finesse Wits: XOOOO Dexterity: XOOOO Manipulation: XOOOO
Resistance Resolve: XOOOO Stamina: XOOOO Composure: XOOOO
Skills Merits/Ceremonies Stats
Mental
(-3 Unskilled)
Academics __________ OOOOO
Computer __________ OOOOO
Craft __________ OOOOO
Investigation __________ OOOOO
Medicine __________ OOOOO
Occult __________ OOOOO
Politics __________ OOOOO
Science __________ OOOOO
Physical
(-1 Unskilled)
Athletics __________ OOOOO
Brawl __________ OOOOO
Drive __________ OOOOO
Firearms __________ OOOOO
Larceny __________ OOOOO
Stealth __________ OOOOO
Survival __________ OOOOO
Weaponry __________ OOOOO
Social
(-1 Unskilled)
Animal Ken __________ OOOOO
Empathy __________ OOOOO
Expression __________ OOOOO
Intimidation __________ OOOOO
Persuasion __________ OOOOO
Socialize __________ OOOOO
Streetwise __________ OOOOO
Subterfuge __________ OOOOO
manifestations
Boneyard OOOOO
Caul OOOOO
Curse OOOOO
Marionette OOOOO
Oracle OOOOO
Pit OOOOO
Rage OOOOO
Shroud OOOOO
Keys
cold wind grave-dirt
industrial passion
phantasmal primeval
pyre-flame stigmata
Stygian stillness
tear-stained
Health
OOOOOOOO
Willpower
OOOOOOOO
Psyche
XOOOOOOOOO
Plasm
Plasm per turn:1
OOOOOOOOOO
Size:
Defense:
Initiative Mod:
Speed:
Armor:
Experience:
synergy
10 __________ O
9 __________ O
8 __________ O
7 __________ O
6 __________ O
5 __________ O
4 __________ O
3 __________ O
2 __________ O
1 __________ O
Flaws
Equipment
Armor Rating Strength Defence Speed Cost
Weapons Damage Strength/size Ranges Clip/Special Cost
Mementos
Name Type Threshold Key Special
Other
Manifested Geist (Phantasmal Marionette)
Marionette Rating: X Intimidation Bonus / Activation Successes: +1 size: 5
strength: X presence: X geist-body:
dexterity: X speed: 7 Weapon Bonus: +0 (L)
stamina: X flight: Geist body weapon discription
Homunculus (Elemental Marionette)
Marionette Rating: Months / Activation Successes: Element:
strength: presence: Notes
dexterity: speed:
stamina: flight: Y/N
size: sentience: Y/N
Bio Title

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