Roy Kern
The all-important medic.
Description
Stats
INT 7
REF 7
TECH 10
COOL 6
EMP 7
LUCK 7
M.A. 5
BODY 8
Skills
Medical Tech 16
Awareness 12
Basic Tech 13
Diagnose 12
Cryotank 12
Library Search 9
Pharmaceuticals 14
Zoology 7
Human Perception 11
Education 10
Chemistry 11
Martial Arts – Boxing 10
Rifle 13
Persuasion 10
Drive 8
Tools of the Trade
Roy’s weapon of choice is an Electrothermal Militech Military/Police Shotgun with an attached lasersight, and he keeps a handful of APFSDS rounds on hand for ‘special cases’. He’s usually been seen wearing an armored leather trenchoat, although recently he acquired a suit of MedicGear armor. He’s also typically been seen with a nylon helmet with the faceplate down to conceal his identity, although again that role is being supplanted by the MedicGear.
Mostly his equipment consists of medical supplies, including a medscanner, surgical kit, a medkit, some Spray Skin containers, and an airhypo for administering drugs and/or medicine. The MedicGear provides some overlap with some of those and also adds a few things, including a defibrilator.
He recently got a Muscle and Bone Lace nanotech treatment in light of how his life has seemingly become more dangerous since arriving in Pittsburgh instead of less so. He also has a light tatoo of a smiley face on his neck, which he usually keeps covered and is thinking of getting removed.
Finally, he owns a Sports Eurasia Microbike, which is his personal transport that he is in the habit of stashing near wherever he is for a quick and moderately discrete getaway.
