The Maelstrom
Maelora Ficala

Description

Bio

“It is this councilor’s opinion that the change in the weave of magic cannot be ignored. We must investigate this disturbance immediately.” The elder elf swept his silver hair back as he leaned forward. Looking first to his right, and then his left, he raised his hand in the air, waving it slowly back and forth in a hypnotic fashion. Grand Magister Mirthas expected all present to follow his lead.

Soft green light issued forth from the ivory chair he sat in. Eight other chairs glowed green, one by one.

“It is agreed then with unanimity. This council will await the decision of the High Captain. We adjourn.” Nine robe clad elves exited the chamber, none speaking.

Maelora stared at the gate. The gate, an unyielding, untiring, unblinking prismatic swirl, stared back. This impasse continued unabated for hours. Maelora’s eyes focused, then darted nervously back and forth, as if expecting some great horror to emerge.

Nothing issued forth from the gate. The only interruption came as another elf came into the cavernous chamber.

“Maelora, you are being summoned by the High Captain.” Maelora broke her concentration to glance at the interrupting visitor. “Ralitos, thank you for the message. I believe my studies for today are done.” Her blonde hair flowed freely about her shoulders, her naturally lithe and supple body enhanced by years of underwater diving.

High Captain Vardarathas stood pensively in the antechamber immediately before the Grand Magister’s quarters. It had been many years since he was summoned before the Council of the Nine. Surely, he thought, it must be important. Damned important.

He knocked twice, and entered the magister’s room. Sitting on the marbled floor was Mirthas, his eyes closed in meditation.

“You please me with your haste, Captain. Tell me, do you know who the third member shall be?”

“I do. Maelora is the best prepared in both body and mind to undertake this journey.”

“Does Maelora know she will be voyaging to the east with you?” The Grand Magister’s eyes opened, with an eyebrow arching quizzically.

“Not yet, but she will not decline. I know well enough that there is a fire in her heart, and the wander is in her eyes.”

Mirthas rose to his feet, and grasped the captain’s hand in his. “May the gods hasten your trip. Tu valathia orn nomentha gura.”

Maelora Ficala is an elven wizard who was born and raised in the Mordant Spire. Some say the gray elves of the Mordant Spire are aloof and forboding. They have to be to protect the secrets of the ancient Azlanti. Maelora has spent the better part of a human lifetime diving in the waters around the Mordant Spire. Her skiff and its turquoise sail are a familiar sight in the waters surrounding that part of the Steaming Sea.

Maelora, along with High Captain Vardathas and an elven rogue named Kyri sailed east from the Mordant Spire two weeks ago. The trip was uneventful, but the destination was not. The Old Light, a ruin from Thassalonian history, is rumored to hold a prophecy when the stars have aligned. Captain Vardathas and Kyri sailed for Riddleport after leaving her in the town of Sandpoint. With a thirst for adventure, a book of mystical spells at her side, and a crossbow of exquisite make in her hands, she is ready for the mysteries that await her in Varisia.

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

CMB/CMD

= + +
CMB Base Att. Str Mod Size
= + +
CMD Base Dex Mod Misc Conditional

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

CS Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft () Int
Craft () Int
Craft () Int
Diplomacy Cha
Disable Device Dex
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal Cha
Heal Wis
Intimidate Cha
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Linguistics Int
Perception Wis
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



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