Two hundred years ago, the Alathans discovered they were not alone in their world. The mystical Remnant sent envoys to the major cities, establishing contact for the first time in millennia. Shortly thereafter, with the opening of the closed elemental portal Eyes, the forces of the Alathan islands were brought together against the rising powers gathered by Lord Eenkho. From those armies, a new empire was formed in the Northlands, and with expansion the discovery of the tribal Melali. Now, with newly found continents and questions of power relations, the various species and governments maintain an uneasy network alliances, supported by the bureaucratic S.D.F.
But that’s just the backdrop and big story, in the mean time, small groups of members of the Adventurer’s Guild maintain their own uneasy alliances, as they make their way in the rapidly opening world. There are questions of trust amongst themselves, concerns with survival in the wilderness, issues of global conspiracies, ancient evils, crashing airships, and what to do with the crazed cultists and savage predators who get in their way.
In a world of elemental magics, stone-age to early iron-age technology, vast seas, and creatures both familiar and unlike anything else in fantasy, there is indeed much to see. Indeed there is some chance you might even survive much of it.

After that, take a look at your wiki. There is some more helpful info there.
