The Runemaster's Sanctum
Saleena

Description

Bio

Saleena was born in Stormhome. She had a normal family life right up until she was 18. She then found the value of her words when a friend of the family was wrongfully imprisoned she ended up whipping up a mob that tried to storm the prison ending in several more friends being imprisoned and severely beaten. After that happened she spent months in her own version of solitude learning how to fight, instead of dealing with the people who were in her hometown she struck out on her own, learning how to wield a weapon and eventually learned again how to work with people, still she prefers the power of words to the power of blades, although she is proficient in both. Since the accident in the city, she has learned to get information and make an educated decision before reacting in emotion.

She’s 35, she is generally just a touch smaller than average, she has black hair and green eyes. She’s once had a deity she worshipped, but nowadays is not particularly religious. She did get into trouble for the mob, she ended up spending several days in the stocks the families of those beaten free to throw rotten vegetables or bits of metal at her. Luckily she did stay out of the eyes of the house she left the same hour she was released from the stocks. A big thing she did was with a small band of compatriots fight their way onto a pirate ship and talk the captain into surrender.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By