Description
Red Shirt Bob
STR 9
AGI 11
STA 11
PER 10
INT 7 (-1)
LUCK 14 (+1)
Soldier – Chaotic
Spd: 35
Wild Child (+5’ speed for every +1 luck)
2 HP
Spear, Shield, 1 day Rations, Small Sack, 2 Torches, Flint and Steel, 21cp
Arpmantas Amoils
STR 16 ( +2)
AGI 10
STA 13 ( +1)
PER 11
INT 9
LUCK 14 ( +1)
Tinker – Neutral
Spd: 30
Bountiful Harvest: +1 HP per Luck per level
6 HP
Hammer, Iron Pan, 10 ft. Pole, Chalk, 2 Candles, Large Sack, Flint and Steel, 20cp
Palamond Ilmald
STR 11
AGI 15 (+1)
STA 8 (-1)
PER 10
INT 11
LUCK 11
Halfling Hunter – Lawful
Spd: 20
Pack Hunter: +0 (luck bonus) on 0-level weapon attack rolls
3 HP
Short Bow, Horn, 4 Arrows, Torch, Small Sack, Flint and Steel, 7cp
Infravision, speaks Common and Halfling
Bio
Red Shirt Bob fancies himself a bandit leader. So far, his bandit troupe consists of a strong-backed tinker and merchant named Arpmatas, who is hesitant to speak of his past, and a dextrous little fellow named Palamond who is handy with a bow. Together, the trio seeks riches and fame after the cart they were travelling on broke down in the swamps outside of the Sunken City and they were forced into Mustertown to find succor and aid. Hearing the legends and tales about the Sunken City, they eagerly decided to join forces with others to strike it rich.
