the Wild Lands

Zwaäm Maeckpuuv

Older brother to Zuüm Maeckpluuv. Rough on the edges but naïve by nature.

Zwaäm Maeckpuuv

Description

Zwaäm, being the older brotehr of Zuüm, has exact the same stats as the latter. His character, however, is significantly different…

Bio

Zwaäm is the second descendant of the Maeckpuuv bloodline. Underneath his unpolished nature and fierce appearance is hidden a kind nature towards all that is just and worth protecting. He has a strong bond with his younger brother Zuüm because of some incident concerning his “masculinity” (a well kept family secret), for which he feels responsible. As they spent most of their youth together, they share a lot of commonalities such as fighting style and magical orientation. Although easily provoked to a fight, Zwaäm avoids attention for most of the time and thinks things through before heading in the heat of things. His strong sense of responsibility for the family is probably the reason he prefers to stay at the paternal estate to manage family matters rather than heading out on a wild adventure as is the tradition amongst youngsters in his bloodline… A few days ago he left the family estate without warning, taking with him his favourite Scythe “Slashmore” and some essential belongings. As he had been sleeping badly, had been overheard murmuring about a “bad omen” and was unusually worried about his brother Zuüm, it is generally accepted he went after him to easy his state of mind…

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By