The World Tree
Voidsong

Description

Bio

Ki’ethar Valandrin reached the Tree with his two brothers, Eldul and Tahrmyl. Unfortunately the Elves of Marinveil, their home, remain obstinately doubtful about the existence of the Tree. Even with the marks of the Tree and the demonstration of their newfound powers, which the Elves admit they do not understand, they are still looked down upon for their “foolish, youthful fantasies”. In their haste to try and somehow prove the truth of things to the elves, they get careless and draw attention to themselves from agents of Asmodean. Eldul is killed in battle covering for his brothers’ retreat. Ki’ethar, more determined than ever, wants blood. Tahrmyl, thoroughly, disillusioned, gives up and tries to resume the life he left behind for himself in Marinveil. Ki’ethar, disgusted by his brother’s cowardice, tries all the harder to convince the elves he speaks the truth. He is cast out until he “grows up”.

Ki’ethar is beyond rage. He asks the True Mother for help and guidance, but She only tells him that he must forge his own path; She cannot help him because Asmodean is preventing her or Elysius from doing so. Feeling that he is fighting a losing battle, he wanders aimlessly.

In dreams he is visited by agents of Asmodean. They whisper to him that Asmodean does not seek to destroy or even enslave the worlds. Rather, he seeks simply to break the cycle of blood that the Mother has enforced upon them all. Over time, Ki’ethar learns that the Mother created life in order to sustain Her own existence: when Her children die, the recycled energy also nourishes her. In order to stay alive, Her children must continually die.

At first Ki’ethar is resistant to this truth. However, he finds memories of his past lives unlocked to him. In all lives there is war: blood and death are continually omnipresent all over the world. Ki’ethar is devastated. Is there no one who will not betray him? He allows himself to be touched by the power of Asmodean.

Nevertheless, he cannot bring himself to ally with Asmodean. Despite all of his hurt, his pain and his rage, there is a small part of him that will not let him completely turn from his own kind. But neither does he consider them friends. Alone, friendless, a wandering vagabond with no home and no kin, Ki’ethar wanders the world hopelessly, offering death to any who cross his path as a temporary reprieve from the hopelessness that is life. He spends most of his time near the borders of Marinveil, offering death to his former kin when he seems them.


After encountering his brother and party once again, Ki’ethar gains a glimmer of hope for the future. Feeling that there is at least a chance for victory, he atones for his wrongs by revealing the truth of things to his elven kin at Miranveil. By doing so, he draws the attention of Asmodean to himself and is claimed by him, but it is a sacrifice that he is willing to make in order to convince the elves of the danger. Because of his sacrifice, the elves of Miranveil are brought to the Tree and pledge to join to stand against Asmodean.

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

Grapple

= + + +
Total Base Att. Str Mod Size Misc

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Appraise Int
Balance Dex
Bluff Cha
Climb Str
Concentration Con
Craft () Int
Craft () Int
Craft () Int
Decipher Script Int
Diplomacy Cha
Disable Device Int
Disguise Cha
Escape Artist Dex
Forgery Int
Gather Information Cha
Handle Animal Cha
Heal Wis
Hide Dex
Intimidate Cha
Jump Str
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Listen Wis
Move Silently Dex
Open Lock Dex
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Search Int
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Spot Wis
Survival Wis
Swim Str
Tumble Dex
Use Magic Device Cha
Use Rope Dex

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
D&D 3.5 Universal Sheet by: