A Time For Heroes
System: Mutants & Masterminds, 2nd Ed (d20 version)
Setting: Modern, Marvel Universe
Time: Post Civil War, pre Secret Invasion
Style: Four-color, mid-to-low realism
Genre: Modern Age
Aliens: Yes, but subtle, non-public
Magic: Yes, uncommon
Mutants: Yes [ignoring the M-day/198 storyline]
Super-science: Yes, non mass-market
Power Level: 1
