Tirn Aill
Sieben the Poet

Description

Wild Shape Druid Feature (Green)
You assume an aspect of the Primal Beast or return to your
humanoid form.
At-Will ✦ Polymorph, Primal
Minor Action (Special) Personal
Effect: You change from your humanoid form to beast
form or vice versa. When you change from beast form
back to your humanoid form, you shift 1 square.

Savage Rend Druid Attack 1 (Green)
You rake your foe with your claws, setting it up for the kill.
At-Will ✦ Beast Form, Implement, Primal
Standard Action Melee touch
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d8 + Wisdom modifier damage, and you slide the
target 1 square.
Level 21: 2d8 + Wisdom modifier damage.
Special: This power can be used as a melee basic attack.

Storm Spike Druid Attack 1 (Green)
A bolt of lightning spears your foe and charges the air around
it. If your enemy doesn’t move away, a second spark will erupt
around it.
At-Will ✦ Implement, Lightning, Primal
Standard Action Ranged 10
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d8 + Wisdom modifier lightning damage. If the
target doesn’t move at least 2 squares on its next turn,
it takes lightning damage equal to your Wisdom modifier.
Level 21: 2d8 + Wisdom modifier damage.

Cull the Herd Druid Attack 1 (Red)
Your feral glare rends your foe’s mind with a sense of doom and
drags that foe toward your claws.
Encounter ✦ Beast Form, Charm, Implement, Primal,
Psychic
Standard Action Ranged 5
Target: One creature
Attack: Wisdom vs. Will
Hit: 2d8 + Wisdom modifier psychic damage, and you pull
the target 3 squares.

Faerie Fire Druid Attack 1 (Grey)
A burst of colorful light envelops your foes, distracting and
slowing them. As each creature breaks free of the effect, the light
flares one last time, searing the flesh and dazzling the eyes.
Daily ✦ Implement, Primal, Radiant
Standard Action Area burst 1 within 10 squares
Target: Each creature in burst
Attack: Wisdom vs. Will
Hit: The target is slowed and grants combat advantage
(save ends both).
Aftereffect: 3d6 + Wisdom modifier radiant damage, and
the target grants combat advantage until the end of your
next turn.
Miss: 1d6 + Wisdom modifier radiant damage, and the
target grants combat advantage until the end of your
next turn.

Skittering Sneak Druid Utility 2 (Grey)
You can adopt the form of a mouse, a large spider, or another
animal that wouldn’t draw a second glance from most observers.
Daily ✦ Primal
Free Action Personal
Prerequisite: You must have the wild shape power.
Effect: Until the end of the encounter, you can use wild
shape to assume the form of a Tiny natural beast or fey
beast, such as a mouse, a house cat, or a large spider. In
this form, you gain a +5 bonus to Stealth checks. You
can’t attack, pick up anything, or manipulate objects.
Until this power ends, you can use wild shape to
change among this form, another beast form, and your
humanoid form.

Bio

This is your biography box.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By