B&D&D&D&B

Eximere Glacial

Elf Ranger

Eximere Glacial

Description

Bio

“Shots first, asks questions only when they are bleeding sufficiently.”

“The only good drow, is a dead drow”

As a child, Eximere showed skills in swordplay, archery and acrobatics. He lived in a small village, not far from West Sea and lived a peaceful life, although always looking for an adventure.

Then, one cold night, a drow raiding party came from the sea and attacked the village.
The drow were known to be a pest in these lands, but this time they were more powerful and showed no mercy to young or old. He saw his friends executed in the most mortifying ways.
By chance, the villagers had a visitor staying at the local tavern.

He was a lone forest ranger, named Tanis, who passed through on a quarterly basis.
When the drow burst into the tavern the only thing they found was his blade, deep in their gut.

This ranger had almost single handedly beaten the drow.

From then on Eximere wanted to be more than just a villager, he wanted to be just like Tanis.

He spoke to his elders and they sent him to a master druid to be trained.
At his new home he met other like minded adventurers.
During his training, the master had organized for him to spend a couple of weeks with Tanis himself, to finalize his training. There he learned more about the drow to help avenge his friends. He had learned about their race, their hunting habits, their magic, how to track them and all of their weaknesses. He vouched to slay every single one that took a breath of air.

Tanis did not share equal hatred for the drow and had dismissed Eximere from his training early.

Once his training was complete with his master, he set forth on an adventure with his companions.

Although throughout his life he had departed with all of his friends that he initially trained with, he had gained a handful of loyal comrades that he had given his life for, more than once.

One of his close friends is Fury, who is a mage and also an elf. Fury has been traveling with Eximere for years. Although Eximere doesn’t particularly like (probably because he doesn’t understand) the arcane magic, but he understands it’s usefulness.

He prefers to attack with his bow, rarely missing his target. Then closing in and finishing with his two swords. Recently he has been gifted with a small selection of divine spells by his deity Corellon Larethian.

Eximere has not always followed Corellon and although he does not curse himself for following other gods throughout his life, he understands that no other deity will support him as much as Corellon, in his path to purify the world of all the drow.

There is one thing that worries Eximere, he is able to track and slay a filthy drow, just as easily as his own kind. Is this a cruel blessing or a twisted curse?
He doesnt know, but it keeps him up at night…

Takissis' D&D 3.5E Character Sheet

Character Name: Campaign: Player: Level:
Class: Race: Alignment: Deity:
Size: Age: Gender: Height:
Weight: Eyes: Hair Skin:
Ability
Name
Ability
Score
Ability
Modifier
Temp
Score
Temp
Modifier

Total

Wounds/Current HP

Speed
STR HP
DEX AC = 10 + + + + + + + Damage Reduction
CON Total Armor Shield Dex Size Natural Deflect Misc
INT Total Dex Misc Experience Points
WIS Touch Flat-Footed Initiative = +
CHA
Saving Throws Total Base
Save
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
Grapple Spell
Resistance
Base Attack
Bonus
Fortitude = + + + + =
Reflex = + + + + Total BAB Str Size Misc
Willpower = + + + +
Weapons and Gear Skill Name Key
Ability
Skill
Mod
Ability
Modifier
Ranks Misc
Modifier
Attack Attack Bonus Damage Critical Appraise Int
Balance Dex
Range Type Notes Bluff Cha
Climb Str
Attack Attack Bonus Damage Critical Concentration Con
Craft Int
Range Type Notes Craft Int
Craft Int
Attack Attack Bonus Damage Critical Decipher Script Int
Diplomacy Cha
Range Type Notes Disable Device Int
Disguise Cha
Armor/Protective Item Type AC Bonus Max Dex Escape Artist Dex
Forgery Int
Check Penalty Spell Failure Speed Weight Special Properties Gather Information Cha
Handle Animal Cha
Shield/Protective Item AC Bonus Weight Check Penalty Heal Wis
Hide Dex
Spell Failure Special Properties Intimidate Cha
Jump Str
Feats Special Abilities Knowledge Int
Knowledge Int
Knowledge Int
Knowledge Int
Knowledge Int
Listen Wis
Move Silently Dex
Open Lock Dex
Perform Cha
Perform Cha
Perform Cha
Languages Profession Wis
Profession Wis
Ride Dex
Search Int
Sense Motive Wis
Sleight of Hand Dex
Other Possessions Spellcraft Int
Item Wt Item Wt Spot Wis
Survival Wis
Swim Str
Tumble Dex
Use Magic Device Cha
Use Rope Dex
Light
Load
Medium
Load
Heavy
Load
Lift Over
Head
Lift Off
Ground
Push or
Drag
Money
PP - , GP - , SP - , CP -
Known Spells Spell Save Arcane Spell Failure %
Domain/School 1: Domain/School 2: Spells
Known
Spell
Save DC
Level
Spells
Per Day
Bonus
Spells
0 0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
0: 2: 4: 7:
5: 8:
1: 3:
6: 9: