Appearance
.
Personality
.
Transformation Sequence
.
Character Sheet
| Name | Riven | Sex | Male |
| Race | Cybertronian | Size | Huge |
| | Move | 60 |
| Strength | 10 | +0 | | | Hitpoints | 126 |
| Dexterity | 20 | +5 | | | Hit Dice | 7 |
| Constitution | 16 | +3 | | | Armor Class (Mech) | 22 |
| Intelligence | 12 | +1 | | | Armor Class (Alt) | 20 |
| Wisdom | 14 | +2 | | | Base Attack | +6 / +1 |
| Charisma | 12 | +1 | | | Initiative | +8 |
| AC and Initiative | Normal |
| Armor Class (Mech) | 22: Base 10 +5 (Dex), +8 (Class), +1 (Armor Boost), -2 (Size) |
| Armor Class (Alt) | 20: Base 10 +5 (Dex), +8 (Class), +1 (Armor Boost), -4 (Size) |
| Initiative | 9: +5 (Dexterity Modifier), +4 (Improved Initiative) |
| Experience | Level 8 (Soldier 8) |
| Got | 32.000 |
| Need | 35.000 |
| Skills | | | | | Feats |
| Skill Name | Ability | Points | Misc | Total | | |
| Acrobatics C | Dex +5 | | | 5 | Armor Boost |
| Athletics | Str +0 | | | 0 | Combat Pilot |
| Build/Repair (Complex) T | Int +1 | | | - | Greater Weapon Focus |
| Build/Repair (Simple) C | Int +1 | | | 1 | Improved Initiative |
| Computer Use T | Int +1 | | | 1 | Mounted Weapons |
| Concentration | Con +3 | | | 3 | Multishooting |
| Disguise C | Cha +1 | | | 1 | Multishooting |
| Fine Manipulation | Dex +5 | | -8 | -3 | Weapon Focus |
| Interaction | Cha +1 | | | 1 | Weapon Focus |
| Knowledge (Cybertronian History) T | Int +1 | | | - | Weapon Specialization |
| Knowledge (Galaxy) CT | Int +1 | | | - | |
| Knowledge (Planet Biology) T | Int +1 | | | - | |
| Knowledge (Planet Culture) T | Int +1 | | | - | |
| Knowledge (Planet Geography) T | Int +1 | | | - | |
| Knowledge (Planet History) T | Int +1 | | | - | |
| Knowledge (Warfare) CT | Int +1 | 3 | | 4 | |
| Pilot C | Dex +4 | 11 | | 15 | |
| Programming (Craft) CT | Dex +5 | | | - | |
| Programming (Profession: Soldier) CT | Wis +2 | 8 | | 10 | |
| Senses C | Wis +2 | 11 | | 13 | |
| Stealth | Dex +5 | | -8 | -3 | |
| Max Class Skill | 11 | | | | |
| Saving Throws |
| Fortitude | +9 |
| Reflex | +7 |
| Will | +4 |
| Mech Form | Single Attacks | | | | |
| Weapon | Damage | Critical | Type | Range | Attack |
| Automatic Blaster Pistol | 5d8 | 19/20 x3 | Energon | 200 ft. | +10 / +5 |
| Fusion Cannon | 6d8+2 | 19/20 x4 | Energon | 300 ft. | +11 / +6 |
| Shell Launcher | 6d8 | - | Energon | 50ft. – 200 ft. | +9 |
| Unarmed Attack | 6d8 | 20 / x2 | Energon | - | +4 / -1 |
| Mech Form | All-Out Attacks | | | | |
| Weapon | Damage | Critical | Type | Range | Attack |
| Automatic Blaster Pistol 1 | 5d8 | 19/20 x3 | Energon | 200 ft. | +8 / +3 |
| Automatic Blaster Pistol 2 | 5d8 | 19/20 x3 | Energon | 200 ft. | +8 / +3 |
| Fusion Cannon | 6d8+2 | 19/20 x4 | Energon | 300 ft. | +9 / +4 |
| Shell Launcher 1 | 6d8 | - | Energon | 50ft. – 200 ft. | +7/td> |
| Shell Launcher 2 | 6d8 | - | Energon | 50ft. – 200 ft. | +7 |
| Tank Form | Single Attacks | | | | |
| Weapon | Damage | Critical | Type | Range | Attack |
| Fusion Cannon | 6d8+2 | 19/20 x4 | Energon | 300 ft. | +9 / +4 |
| Shell Launcher | 6d8 | - | Energon | 50ft. – 200 ft. | +7 / +2 |
| Unarmed Attack | 2d8 | 20 / x2 | Energon | - | +2 / -3 |
| Tank Form | All-Out Attacks | | | | |
| Weapon | Damage | Critical | Type | Range | Attack |
| Fusion Cannon | 6d8+2 | 19/20 x4 | Energon | 300 ft. | +7 / +2 |
| Shell Launcher 1 | 6d8 | - | Energon | 50ft. – 200 ft. | +5 |
| Shell Launcher 2 | 6d8 | - | Energon | 50ft. – 200 ft. | +5 |
| Gear | Autojacks |
| Reinforced Bumper |
| Tech Gear | Energon Sensors |
| Radar (Sky) |
| Special Power | Energy | 21 points total |
| Mass Shifting | - |
| Maximum Overdrive (+1 att, AC, Ref., +1 att. at highest BAB, double move, 1 round/level) | 4 points |
| Personal Force Field (+4 AC, 1 hour / level) | 2 points |
| Stabilizer Overdrive (+4 Dex, 10 minutes / level) | 3 points |
| Abilities | Bonus Points: 3 |
| Damage Reduction (Energon): 10/Energon |
| Damage Reduction (Total): 12/- |
| - Built to Last 3: Damage Reduction 3/- |
| - Damage Reduction (Huge): 9/- |
| Built to Last 4: 50% chance of avoiding shutdown when reaching 0 hp’s. Can be reduced to -15 hp’s before being destroyed |
| Greater Weapon Focus: Blaster Carbine |
| Multishooting: Automatic Blaster Pistol, Shell Launcher |
| Weapon Focus: Automatic Blaster Pistol, Blaster Carbine |
| Weapon Specialization: Blaster Carbine |
| Special Powers | Maximum Overdrive | Personal Forcefield | Stabilizer Overdrive | Maximum |
| Armor Class | +1 | +4 | +2 | +7 |
| Dexterity | | | +4 | +4 |
| Attacks | +1 | | | +1 |
| Attack Bonus | +1 | | +2 | +3 |
| Reflex | +1 | | +2 | +3 |
.
Universe; Primax 710.9 Romeo
.
2005 (Infiltration / Stormbringer)
Session 2 – .
Session 3
Session 4
Session 5
Session 6
2006 (Escalation)
Session 7 – .
Session 8 – .
Session 9 – .
Dice to roll: