Trouble in the Homeland

Sigrun

An Elven Priestess of Ehlonna

Sigrun

Description

Elven Traits:
Immunity to magic sleep, +2 racial saving throw bonus against enchantment spells or effects
Low-Light Vision
+2 racial bonus on Listen,Search, and Spot checks

Bio

Dogma
Ehlonna watches over all good people who live in the forest, love
the woodlands, or make their livelihood there. She likewise protects
forests and woodlands from destruction or overuse.
Ehlonna exhorts her followers to live in harmony with their
woodland homes, taking only what they need. The bounty of the
forest, Ehlonna teaches, is a gift to be cherished and appreciated,
not a treasure to be coveted or looted.

Clergy and Temples:
Ehlonna’s clerics usually choose serviceable attire of forest green.
They live in forests and keep on friendly terms with the local
rangers, druids, elves, and fey. They keep guard against encroachments
by evil folk, loggers, and others who would exploit and ruin
any woodland. When confronting anyone who would despoil a
forest, they tend to be gentle but firm, at least at first. If the
invaders persist, Ehlonna’s clerics can be ruthless in driving them
out. Many of Ehlonna’s clerics take it upon themselves to teach
woodcraft, plant trees, or both.
Woodland temples to Ehlonna are often open-air affairs with
only trees for a roof. Small shrines to her are occasionally found in
forest villages.

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

Grapple

= + + +
Total Base Att. Str Mod Size Misc

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Appraise Int
Balance Dex
Bluff Cha
Climb Str
Concentration Con
Craft () Int
Craft () Int
Craft () Int
Decipher Script Int
Diplomacy Cha
Disable Device Int
Disguise Cha
Escape Artist Dex
Forgery Int
Gather Information Cha
Handle Animal Cha
Heal Wis
Hide Dex
Intimidate Cha
Jump Str
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Listen Wis
Move Silently Dex
Open Lock Dex
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Search Int
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Spot Wis
Survival Wis
Swim Str
Tumble Dex
Use Magic Device Cha
Use Rope Dex

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
D&D 3.5 Universal Sheet by: