| Alignment |
align |
Diety |
diety |
Age |
0 |
| Gender |
mf |
Height |
0’0" |
Weight |
0 |
| Eyes |
eyes |
Hair |
hair |
Skin |
skin |
| Abilities |
| Ability |
Score |
Modifier |
| Str |
0 |
0 |
| Dex |
0 |
0 |
| Con |
0 |
0 |
| Int |
0 |
0 |
| Wis |
0 |
0 |
| Cha |
0 |
0 |
| HP 0 |
Speed 0 |
| Initiative |
| Total |
Dex Mod |
Misc |
| 0 |
0 |
0 |
| |
Armor Class |
| Total |
Base |
Armor |
Shield |
Dex Mod |
Size |
Natural |
Deflection |
Misc |
| 0 |
10 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
| Touch o |
Flat-Footed o |
| description: |
(armor type) |
Armor Check Penalty |
(0) |
| Saving Throws |
| Save |
Total |
Base |
Abil Mod |
Magic Mod |
Misc |
| Fortitude (Con) |
0 |
0 |
0 |
0 |
0 |
| Reflex (Dex) |
0 |
0 |
0 |
0 |
0 |
| Will (Wis) |
0 |
0 |
0 |
0 |
0 |
| Grapple |
| Total |
Base Att Bonus |
Str Mod |
Size Mod |
Misc |
| 0 |
0 |
0 |
0 |
0 |
| Attacks |
| Attack |
Att Bonus |
Damage |
Critical |
| Att name |
0 |
0 |
0 |
| Range |
Type |
| 0 |
0 |
| Notes |
notes |
| Attack |
Att Bonus |
Damage |
Critical |
| Att name |
0 |
0 |
0 |
| Range |
Type |
| 0 |
0 |
| Notes |
notes |
| Attack |
Att Bonus |
Damage |
Critical |
| Att name |
0 |
0 |
0 |
| Range |
Type |
| 0 |
0 |
| Notes |
notes |
| Feats: |
description |
| quick draw |
draw weapon as free action |
| point blank shot |
1atk/1dmg ranged wpn within 30ft. |
| Far Shot |
1.5xRange |
| Special Abilities: |
description |
| n/a |
n/a |
| Skills |
Max class/cross |
0/0 |
| Skill |
Ability |
Modifier |
Abil Mod |
Ranks |
Misc |
| o Alchemy1 |
INT |
0 |
0 |
0 |
0 |
| o Animal empathy1 |
CHA |
0 |
0 |
0 |
0 |
| o Appraise1 |
INT |
0 |
0 |
0 |
0 |
| o Balance1 |
DEX |
0 |
0 |
0 |
0 |
| o Bluff1 |
CHA |
0 |
0 |
0 |
0 |
| o Climb1 |
STR2 |
0 |
0 |
0 |
0 |
| o Concentration1 |
CON |
0 |
0 |
0 |
0 |
| o Craft1 |
INT |
0 |
0 |
0 |
0 |
| o Decipher Script |
INT |
0 |
0 |
0 |
0 |
| o Diplomacy1 |
CHA |
0 |
0 |
0 |
0 |
| o Disable Device |
INT |
0 |
0 |
0 |
0 |
| o Disguise1 |
CHA |
0 |
0 |
0 |
0 |
| o Escape Artist1 |
DEX2 |
0 |
0 |
0 |
0 |
| o Forgery1 |
INT |
0 |
0 |
0 |
0 |
| o Gather Information1 |
CHA |
0 |
0 |
0 |
0 |
| o Handle Animal |
CHA |
0 |
0 |
0 |
0 |
| o Heal1 |
WIS |
0 |
0 |
0 |
0 |
| o Hide1 |
DEX2 |
0 |
0 |
0 |
0 |
| o Innuendo1 |
WIS |
0 |
0 |
0 |
0 |
| o Intimidate1 |
CHA |
0 |
0 |
0 |
0 |
| o Jump1 |
STR2 |
0 |
0 |
0 |
0 |
| o Knowledge |
INT |
0 |
0 |
0 |
0 |
| o Knowledge |
INT |
0 |
0 |
0 |
0 |
| o Knowledge |
INT |
0 |
0 |
0 |
0 |
| o Knowledge |
INT |
0 |
0 |
0 |
0 |
| o Listen1 |
WIS |
0 |
0 |
0 |
0 |
| o Move Silenty1 |
DEX2 |
0 |
0 |
0 |
0 |
| o Open Lock |
DEX |
0 |
0 |
0 |
0 |
| o Perform |
CHA |
0 |
0 |
0 |
0 |
| o Perform |
CHA |
0 |
0 |
0 |
0 |
| o Perform |
CHA |
0 |
0 |
0 |
0 |
| o Pick Pocket1 |
DEX |
0 |
0 |
0 |
0 |
| o Profession |
WIS |
0 |
0 |
0 |
0 |
| o Profession |
WIS |
0 |
0 |
0 |
0 |
| o Read Lips1 |
INT |
0 |
0 |
0 |
0 |
| o Ride1 |
DEX |
0 |
0 |
0 |
0 |
| o Scry1 |
INT |
0 |
0 |
0 |
0 |
| o Search1 |
INT |
0 |
0 |
0 |
0 |
| o Sense Motive1 |
WIS |
0 |
0 |
0 |
0 |
| o Spell Craft |
INT |
0 |
0 |
0 |
0 |
| o Spot1 |
WIS |
0 |
0 |
0 |
0 |
| o Swim1 |
STR3 |
0 |
0 |
0 |
0 |
| o Tumble |
DEX2 |
0 |
0 |
0 |
0 |
| o Use Magic Device |
CHA |
0 |
0 |
0 |
0 |
| o Use Rope1 |
DEX |
0 |
0 |
0 |
0 |
| o Wilderness Lore1 |
WIS |
0 |
0 |
0 |
0 |
1Skill can be used untrained
2Armor penalty, if any, applies
3Double armor penalty, if any, applies
You can use the following code to enter your character’s stuff all fancy-like as seen above. Please take the time to do this for your PC.
|<b>Alignment</b> |=.align |<b>Diety</b> |=.diety |<b>Age</b> |=.0|
|<b>Gender</b> |=.mf |<b>Height</b> |=.0'0" |<b>Weight</b> |=.0|
|<b>Eyes</b> |=.eyes |<b>Hair</b> |=.hair |<b>Skin</b> |=.skin|
table{border:2px solid black}.
|\3=.<b>Abilities</b> |
| <b>Ability</b> |=.<b>Score</b> |<b>Modifier</b> |
| <b>Str</b> |=. 0 |{background:#ddd}. 0 |
| <b>Dex</b> |=. 0 |{background:#ddd}. 0 |
| <b>Con</b> |=. 0 |{background:#ddd}. 0 |
| <b>Int</b> |=. 0 |{background:#ddd}. 0 |
| <b>Wis</b> |=. 0 |{background:#ddd}. 0 |
| <b>Cha</b> |=. 0 |{background:#ddd}. 0 |
<br />
table{border:2px solid black}.
|<b>HP</b> 0|<b>Speed</b> 0|
|\3. <b>Initiative<b>|
|<b>Total</b> |<b>Dex Mod</b> |<b>Misc</b>|
|{background:#ddd}.0|0|0|
<br>
table{border:2px solid black}.
| |\9=.<b>Armor Class</b>|
| <b>Total</b> |<b>Base</b> |<b>Armor</b> |<b>Shield</b> |<b>Dex Mod</b>|<b>Size</b> |<b>Natural</b> |<b>Deflection</b>|<b>Misc</b>|
|{background:#ddd}.0 |10 |0 |0|0 |0 |0|0|0|
|<b>Touch</b> o |<b>Flat-Footed</b> o |
|description:|(armor type)|Armor Check Penalty|(0)|
<br />
table{border:2px solid black}.
|\6=.<b>Saving Throws</b>|
|<b>Save</b>|<b>Total</b>|<b>Base</b>|<b>Abil Mod</b>|<b>Magic Mod</b>|<b>Misc</b>|
|<b>Fortitude</b> (Con)|={background:#ddd}. 0 |=. 0 |=. 0 |=. 0 |=. 0 |
|<b>Reflex</b> (Dex) |={background:#ddd}. 0 |=. 0 |=. 0 |=. 0 |=. 0 |
|<b>Will</b> (Wis) |={background:#ddd}. 0 |=. 0 |=. 0 |=. 0 |=. 0 |
<br />
table{border:2px solid black}.
|<b>Base Attack Bonus</b>|0|
<br />
table{border:2px solid black}.
|<b>Grapple</b>|
|<b>Total</b> |<b>Base Att Bonus</b> |<b>Str Mod</b> |<b>Size Mod</b> |<b>Misc</b>|
|{background:#ddd}. 0 |0 |0 |0 |0|
<br />
table{border:2px solid black}.
|\4=.<b>Attacks</b>|
|<b>Attack</b> |<b>Att Bonus</b> |<b>Damage</b> |<b>Critical</b>|
|<i>Att name</i> |0 |0 |0|
|\2=.<b>Range</b> |\2=.<b>Type</b>|
|\2=.0 |\2=.0|
|Notes |<i>notes</i>|
|<b>Attack</b> |<b>Att Bonus</b> |<b>Damage</b> |<b>Critical</b>|
|<i>Att name</i> |0 |0 |0|
|\2=.<b>Range</b> |\2=.<b>Type</b>|
|\2=.0 |\2=.0|
|Notes |<i>notes</i>|
|<b>Attack</b> |<b>Att Bonus</b> |<b>Damage</b> |<b>Critical</b>|
|<i>Att name</i> |0 |0 |0|
|\2=.<b>Range</b> |\2=.<b>Type</b>|
|\2=.0 |\2=.0|
|Notes |<i>notes</i>|
table{border:2px solid black}.
|<b>Feats:</b>|description|
|quick draw|draw weapon as free action|
|point blank shot|+1atk/+1dmg ranged wpn within 30ft.|
|Far Shot|1.5xRange|
table{border:2px solid black}.
|<b>Special Abilities:</b>| description|
|n/a|n/a|
<br />
table{border:2px solid black}.
|+Skills+| Max<br />class/cross| 0/0|
|_.<b>Skill</b> |_.<b>Ability</b> |_.<b>Modifier</b> |_.<b>Abil Mod</b> |_.<b>Ranks</b> |_.<b>Misc</b>|
|o Alchemy<sup>1</sup> |INT |{background:#ddd}.0 | 0 | 0 | 0|
|o Animal empathy<sup>1</sup> |CHA|{background:#ddd}.0 | 0 | 0| 0|
|o Appraise<sup>1</sup> |INT |{background:#ddd}.0 | 0 | 0 | 0|
|o Balance<sup>1</sup> |DEX |{background:#ddd}.0 | 0 | 0 | 0|
|o Bluff<sup>1</sup> |CHA |{background:#ddd}.0 | 0 | 0 | 0|
|o Climb<sup>1</sup> |STR<sup>2</sup> |{background:#ddd}.0 | 0| 0| 0|
|o Concentration<sup>1</sup> |CON |{background:#ddd}.0 | 0 | 0| 0|
|o Craft<sup>1</sup> |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Decipher Script |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Diplomacy<sup>1</sup> |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Disable Device |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Disguise<sup>1</sup> |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Escape Artist<sup>1</sup> |DEX<sup>2</sup> |{background:#ddd}.0 | 0 | 0| 0|
|o Forgery<sup>1</sup> |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Gather Information<sup>1</sup> |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Handle Animal |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Heal<sup>1</sup> |WIS |{background:#ddd}.0 | 0 | 0| 0|
|o Hide<sup>1</sup> |DEX<sup>2</sup> |{background:#ddd}.0 | 0 | 0| 0|
|o Innuendo<sup>1</sup> |WIS|{background:#ddd}.0 | 0 | 0| 0|
|o Intimidate<sup>1</sup> |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Jump<sup>1</sup> |STR<sup>2</sup> |{background:#ddd}.0 | 0 | 0| 0|
|o Knowledge |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Knowledge |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Knowledge |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Knowledge |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Listen<sup>1</sup> |WIS |{background:#ddd}.0 | 0 | 0| 0|
|o Move Silenty<sup>1</sup> |DEX<sup>2</sup> |{background:#ddd}.0 | 0 | 0| 0|
|o Open Lock |DEX |{background:#ddd}.0 | 0 | 0| 0|
|o Perform |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Perform |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Perform |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Pick Pocket<sup>1</sup> |DEX|{background:#ddd}.0 | 0 | 0| 0|
|o Profession |WIS |{background:#ddd}.0 | 0 | 0 | 0|
|o Profession |WIS |{background:#ddd}.0 | 0 | 0 | 0|
|o Read Lips<sup>1</sup> |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Ride<sup>1</sup> |DEX |{background:#ddd}.0 | 0 | 0| 0|
|o Scry<sup>1</sup> |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Search<sup>1</sup> |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Sense Motive<sup>1</sup> |WIS |{background:#ddd}.0 | 0 | 0| 0|
|o Spell Craft |INT |{background:#ddd}.0 | 0 | 0| 0|
|o Spot<sup>1</sup> |WIS |{background:#ddd}.0 | 0 | 0| 0|
|o Swim<sup>1</sup> |STR<sup>3</sup> |{background:#ddd}.0 | 0 | 0| 0|
|o Tumble |DEX<sup>2</sup> |{background:#ddd}.0 | 0 | 0| 0|
|o Use Magic Device |CHA |{background:#ddd}.0 | 0 | 0| 0|
|o Use Rope<sup>1</sup> |DEX |{background:#ddd}.0 | 0 | 0| 0|
|o Wilderness Lore<sup>1</sup> |WIS|{background:#ddd}.0 | 0 | 0| 0|
<sup>1</sup>Skill can be used untrained<br /><sup>2</sup>Armor penalty, if any, applies <br /><sup>3</sup>Double armor penalty, if any, applies