Object Reading
costs 250 gp
comp cost 25
lasts 5 minutes, takes one hour to perform
you can see images relating to an object you hold at the competion
of the ritual
your arcana check determines how many images you see
relating to its past
like a sword’s last owner
creature that forged it
last creature it killed
here is the chart
Arcana Check Result Images Displayed
9 or lower 1 image
10-19 2 images
20-29 3 images
30 or higher 5 images
Comprehend Language
As you finish the ritual, the guttural language of the creatures
before you clarifies into something you understand.
Level: 1
Category: Exploration
Time: 10 minutes
Duration: 24 hours
Component Cost: 10 gp
Market Price: 50 gp
Key Skill: Arcana
Knock
A blue, glowing key appears in front of the door and disappears
into it. The door glows amber for a moment and then
unlocks.
Level: 4
Category: Exploration
Time: 10 minutes
Duration: Instantaneous
Component Cost: 35 gp,
plus 1 healing surge
Market Price: 175 gp
Key Skill: Arcana
The Knock ritual allows you to open a single locked door,
chest, gate, or other object. It even works against portals
sealed with the Arcane Lock ritual or doors secured with
bolts or bars that are on the far side, out of reach. You
must defeat all the closures on a locked object to unlock
it. You make one Arcana check per lock, bar, Arcane Lock,
or similar closure. The object you unlock does not open
automatically; you still must open it yourself after the ritual
unlocks it.
Make an Arcana check with a +5 bonus in place of
a Thievery check to open each lock or closure. (See the
Thievery skill description, page 189, for example DCs.) To
undo bolts or bars you normally couldn’t reach, you must
succeed on a DC 20 Arcana check.
Enchant Magic Item
Magic drawn from the warp and weft of the universe infuses
the item you hold in your hands.
Level: 4
Category: Creation
Time: 1 hour
Duration: Permanent
Component Cost: Special
Market Price: 175 gp
Key Skill: Arcana (no check)
You touch a normal item and turn it into a magic item of
your level or lower. The ritual’s component cost is equal to
the price of the magic item you create.
You can also use this ritual to resize magic armor (for
example, shrink a fire giant’s magic armor to fit a halfling).
There is no component cost for this use.
Adventurer’s kit
Category: Gear
Price: 15 gp
Weight: 33 lb
Description: This kit includes a backpack, a bedroll, flint and steel, a belt pouch, two sunrods, ten days’ worth of trail rations, 50 feet of hempen rope, and a waterskin.
175 Gold Left