Wastelanders

Nikola Maxwell Gauss

Wielding. The Omega Spark, a fragmented avatar of destruction. A completely haywire set of memories. A furious will to live.

Nikola Maxwell Gauss

Description

Bio

As far as Nikola knew until recently, he was born in 2233 in late October, to a bland middle-class family. Third of four children, he spent his childhood getting into trouble, learning to get places he shouldn’t have been and generally making a pest of himself to distinguish himself from his athletic older sister and bookworm older brother. This seemed to change once he hit high school, outwardly reforming into a model student and studying hard to graduate, while maintaining his antics late at night to become a very minor urban legend in his sector of the city, his behavior attributed to a small gang of young thugs.

He flushed out of the testing to go to a proper university, and managed to convince a friend of a friend that his talent for getting other youths to cause trouble could be wrapped around to keep troublemakers under control, landing him a job at Siffid as a low-end project manager for Wielding research – something he’d previously had no interest in. It wasn’t long before he started to realize exactly how useful Wielding could be to a sneaky burglar, and so he started filching copies of research material and studying in his off time, until the day about five years ago when he managed to create a spark of electrical energy that destroyed a cheap paper cup. He kept practicing in secret, worried that someone would catch him and out him as a Wielder to the phobic public, while slowly implementing his theory of using Wielding to aid his midnight excursions – baffling cameras with darkness to let him slip past to rob small businesses with poor security.

He kept it up for a few years, careful to keep his strikes spread out and fairly infrequent to keep from being caught, when Atrevan showed up in his project listing. Clearly more than a little bonkers, he hit it off with Nik fairly readily, as both of them thought Wielding could do a lot more in the world than it did at present. Nik carefully shaved funds from his other projects to channel to Atrevan’s use, never quite aware of the strange methods and ideas the other man was putting to use until the day it quite literally blew up in their faces; on September 9, 2260, the two made an escape from New Denver while the laboratory they were assigned to burned itself out in a raging white-hot fire; Atrevan with little but the clothes on his back, Nik carrying both funds looted from Siffid and some of the high-tech gear he’d carefully pieced together for his late night excursions.

The fact that most of these memories, if not all of them, are completely false has made him more than a little edgy, these days.

Basic Info
Armor/Weapons
Mental Skills
Physical Skills
Wielding
Equipment
Deviations
Biography

Basic Information

Character Name Sex Age
Player Name Height Eye Color
Species Weight Hair Color
Languages
Trust

Vitals

Health Pool
Endurance Pool
Bleeding Rate

Core Qualities

Strength Max Dice Pool Mod
Agility Max Dice Pool Mod
Conditioning Max Dice Pool Mod
Vitality Max Dice Pool Mod
Discipline Max Dice Pool Mod
Intelligence Max Dice Pool Mod
Charisma Max Dice Pool Mod

Secondary Qualities

Athleticism Dice Pool Mod
Physical Acumen Dice Pool Mod
Fitness Dice Pool Mod
Will Dice Pool Mod
Wisdom Dice Pool Mod
Wit Dice Pool Mod
Presence Dice Pool Mod

Tertiary Qualities

Reaction Dice Pool Mod
Active Segments Defense Rating
Physis

Movement Rates

Swim
Crawl
M.Run
Walk
Run
Sprint
Fly

CDP

Total Remaining

Armor

Shield
Name Mass SI Repair
Dice Pool Damage Exertion
 
Armor
Name Mass SI Repair
Damage
Threshold/
Resistance
High Vel Kinetic
Melee
Kinetic
Energy
Chemical
Void
Alpha
Omega
Shield DT
DR
Armor DT
DR

Weapons+ Add

Mental Skills

Alertness

Concentration
+

Will Dice Pool

Uses
Detection
+

Wit Dice Pool

Sight

Hear

Smell

Touch

Taste

Uses
Read People
+

Wit Dice Pool

Uses
Sense Action
+

Wit Dice Pool

Uses

Nefarious

Appraise
+

Wisdom Dice Pool

Uses
Gamble
+

Wit Dice Pool

Uses
Gather Information
+

Wit Dice Pool

Uses
Sleight of Hand
+

Will Dice Pool

Uses
Street Smarts
+

Wisdom Dice Pool

Uses

Science

Arcane
+

Wisdom Dice Pool

Uses
Biology
+

Wisdom Dice Pool

Uses
Chemistry
+

Wisdom Dice Pool

Uses
Genetics
+

Wisdom Dice Pool

Uses
Medicine
+

Wisdom Dice Pool

Uses

Arts

History
+

Wisdom Dice Pool

Uses
Law
+

Wisdom Dice Pool

Uses
Sociology
+

Wisdom Dice Pool

Uses
Theology
+

Wisdom Dice Pool

Uses

Coercion

Bluff
+

Wit Dice Pool

Uses
Intimidation
+

Presence Dice Pool

Uses
Manipulation
+

Presence Dice Pool

Uses
Negotiation
+

Wisdom Dice Pool

Uses

Commerce

Barter
+

Presence Dice Pool

Uses
Business Admin.
+

Wisdom Dice Pool

Uses
Networking
+

Wit Dice Pool

Uses
Production
+

Wisdom Dice Pool

Uses

Fine Arts

Culinary Arts
+

Wisdom Dice Pool

Uses
Performing
+

Wit Dice Pool

Uses
Visual Arts
+

Wisdom Dice Pool

Uses
Writing
+

Wit Dice Pool

Uses

Survival

Animal Handling
+

Presence Dice Pool

Uses
Living Off The Land
+

Will Dice Pool

Uses
Orienteering
+

Wisdom Dice Pool

Uses
Tracking
+

Wisdom Dice Pool

Uses

Technology

Computer Tech.
+

Wisdom Dice Pool

Uses
Electronics
+

Wisdom Dice Pool

Uses
Mechanical Tech.
+

Wisdom Dice Pool

Uses
Structural Tech.
+

Wisdom Dice Pool

Uses

Military Theory

Leadership
+

Presence Dice Pool

Uses
Tactics
+

Wisdom Dice Pool

Uses

Physical Skills

Core Fitness

Climbing
+

Athleticism Dice Pool

Uses
Running
+

Fitness Dice Pool

Uses
Swimming
+

Fitness Dice Pool

Uses
Throwing
+

Physical Acumen Dice Pool

Uses
Tumble
+

Athleticism Dice Pool

Uses

Espionage

Deceive
+

Presence Dice Pool

Uses
Defeat Security
+

Physical Acumen Dice Pool

Uses
Escape Artist
+

Athleticism Dice Pool

Uses
Stealth
+

Athleticism Dice Pool

Uses
Theft
+

Physical Acumen Dice Pool

Uses

Operate Vehicles

Aircraft
+

Physical Acumen Dice Pool

Uses
Ground Vehicles
+

Athleticism Dice Pool

Uses
Industrial Vehicles
+

Physical Acumen Dice Pool

Uses
Power Suits
+

Athleticism Dice Pool

Uses
Watercraft
+

Athleticism Dice Pool

Uses

Melee Combat

Grapple
+

Athleticism Dice Pool

Uses
One-Handed Melee
+

Athleticism Dice Pool

Uses
Two-Handed Melee
+

Athleticism Dice Pool

Uses
Unarmed Melee
+

Athleticism Dice Pool

Uses

Assault Support Weapons

Explosives
+

Physical Acumen Dice Pool

Uses
Heavy Assault Weapons
+

Athleticism Dice Pool

Uses
Launchers And Mortars
+

Physical Acumen Dice Pool

Uses

Vehicle Systems

Equipment Systems
+

Physical Acumen Dice Pool

Uses
Navigation Systems
+

Physical Acumen Dice Pool

Uses
Sensory and Comms
+

Physical Acumen Dice Pool

Uses
Weapons Systems
+

Physical Acumen Dice Pool

Uses

Small Arms

Bows and Crossbows
+

Physical Acumen Dice Pool

Uses
Pistols and SMGs
+

Physical Acumen Dice Pool

Uses
Rifles and Shotguns
+

Physical Acumen Dice Pool

Uses

Innate Wielding

Innate Source
Innate Intentions

Wielding Type

Arcane
Innate
Spiritual

Wielding Sources

Being

Charisma Dice Pool

Uses
Elemental

Conditioning Dice Pool

Uses
Energy

Intelligence Dice Pool

Uses
Void

Discipline Dice Pool

Uses
Alpha

Will Dice Pool

Uses
Omega

Will Dice Pool

Uses

Wielding Intentions

Bane

Agony

Uses
Damnation

Uses
Nihilism

Uses
Malice

Uses

Sancto

Deliverance

Uses
Salvation

Uses
Creation

Uses
Inspiration

Uses

Chaos

Entropy

Uses
Insanity

Uses
Ignorance

Uses
Anarchy

Uses

Order

Constancy

Uses
Clarity

Uses
Insight

Uses
Control

Uses

Equipment+ Add

  0          
Total

Abilities+ Add

Drawbacks+ Add

Genetic Deviations+ Add

Ascension Powers+ Add

Ascension Level

Augmentations+ Add

  0  
Total Impurity

State-Shifting

Components
Shifting Pool

Character Bio



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