Barrier: Close (25 +5/2lvl): A wordspell with this target word creates a visible barrier that is 10 feet long per caster level and 10 feet high. Creatures touching or passing through the barrier are subject to the spell’s effect. The barrier does not hindercreatures passing through it unless noted in the spell effect. Creatures occupying the space of the barrier when it forms are subject to the spell’s effect. The wall is 1 foot wide and must be anchored on a solid surface. The wall must be straight when formed. Boost: The wall is 20 feet long per caster level and up to 20 feet high. The wall can take on any shape desired by the caster, but it must remain a vertical surface.
Burst: Close (25 + 5/2 lvl): A wordspell with this target word affects everything it catches in a 10-foot-radius burst. Some effect words that use the burst target word are instead emanations, taking up the same area as the burst. These effect words typically have a longer duration and cannot be moved once created. They are noted by the word “emanation” in parentheses after the burst target restriction. Boost: The spell affects everything in a 20-foot-radius burst. Its range increases to medium (100 ft. + 10 ft./level). Boosting this target word increases its level by 2. Boost: The spell affects everything in a 40-foot-radius burst. Its range increases to long (400 ft. + 40 ft./level). Boosting this target word increases its level by 4.
Cone: 10’ range. A wordspell with this target word affects everything in a coneshaped burst. Boost: The range increases to 20 feet. Boosting this target word increases its level by 2. Boost: The range increases to 40 feet. Boosting this target word increases its level by 4.
Line: 20’ line. Boost: The range increases to 60 feet. Boosting this target word increases its level by 1. Boost: The range increases to 120 feet. Boosting this target word increases its level by 2.
Personal: no range.
Selected: Close. A wordspell with this target word affects a single target within range. If the wordspell deals energy damage, this word creates a ray that requires a ranged touch attack to hit, or it can be used as a melee touch attack with no range (decided by the wordcaster when the wordspell is cast). If it is used as a melee touch attack and the attack misses, the wordcaster can hold the charge and try again with subsequent attacks. Boost: Instead of one target, the wordspell affects up to one target per caster level, no two of which can be more than 30 feet apart. The range increases to medium (100 ft. + 10 ft./ level). If used with an effect word that deals energy damage, the wordcaster must make multiple ray attacks for each target (they cannot be made as melee touch attacks). This boosted target word increases the level of all the effect words in the spell by 3 levels.
Boost: Lets you boost spells
Lengthy: A wordspell with this meta word doubles its duration. This meta word has no affect on effect words with a duration of instantaneous. The effect of this word does not stack with the effect of the Extend Spell feat
Flame Jet: Reflex half (sr) – This effect word deals 1d4 points of fire damage. If the wordspell with this effect has only a single target, it requires a melee or ranged touch attack to hit and does not allow a saving throw
Decipher: 1 min/level The target of a wordspell with this effect word can read text written in one particular language, including the language of magic. The caster picks the language when the wordspell is cast. For the duration, the target can read that language as if fluent in it. If the caster chooses magic as the language, the target can decipher scrolls, glyphs, and other magic writing without triggering them. A wordspell with this effect word does not impart the ability to determine what a given language is based on its appearance; the caster must already know the language or guess what language the writing is in to do so. Boost: This effect word can use the selected target word. Boosting this effect word increases its level by 1.
Sense Magic: concentration. A wordspell with this effect word detects magic auras. By concentrating each round, the caster can determine the number and location of each aura in the target area. He can make a Knowledge (arcana) skill check to determine the school of each aura (one check per aura, the DC of this check is 15 + the spell level or 15 + ½ the caster level for a nonspell effect). If the aura radiates from a magic item, the caster can attempt to identify the item’s properties as if using detect magic (see Spellcraft). If the aura emanates from a spell of 7th level or higher, or is a nonspell effect with a caster level of 12th or higher, the caster knows that the aura is strong, even if the Knowledge check to identify the school is unsuccessful
Cold snap: Reflex half. A wordspell with this effect word deals 1d3 points of cold damage. If the wordspell with this effect word has only a single target, it requires a melee or ranged touch attack to hit and does not allow a saving throw
Force Shield: 1 min/lvl. Personal/select. The target of a wordspell with this effect word receives a +4 armor bonus to its AC. This armor is made of force and provides protection against the attacks of incorporeal creatures
Burning Flash: Reflex half (sr).This effect word deals 1d4 points of fire damage per caster level (maximum 5d4). If the wordspell with this effect word has only a single target, it requires a ranged touch attack to hit and does not allow a saving throw. Boost: This spell does 1d6 points of fire damage per caster level, maximum 5d6. Boosting this effect word increases its level by 1.
Friendship: 10 min/lvl. Selected. The target of a wordspell with this effect word treats the caster as a trusted ally. The creature will defend the caster and will not attack the caster’s allies while the wordspell persists. If the creature is attacked by the caster or his allies, this effect immediately ends (though other effects of the wordspell may continue). A wordspell with this effect word only affects creatures of the humanoid type; targets receive a +4 bonus on the saving throw if a wordspell with the effect word has its target boosted to affect more than one creature
Shock Arc: Reflex half (sr). This effect word deals 1d4 points of electricity damage per caster level (maximum 5d4).
Glide: 1 rnd/lvl. Selected. The target of a wordspell with this effect word falls at a rate of 20 feet per round, and for every 5 feet fallen in this way, can move horizontally 20 feet, up to a maximum of 80 feet per round. Regardless of the circumstances, the target can never gain elevation with this effect, and the wordspell with this effect word immediately ends the next time the target lands on a solid surface. If the spell ends while the subject is still gliding, the subject falls as normal.
Corrosive Bolt: 2 rd. Selected. A wordspell with this effect word deals 1d4 points of acid damage per level of the wordcaster (maximum 5d4). On the following round, the target takes this damage again. Hitting a target with a wordspell with this effect word requires a ranged touch attack
Energy Resistance: 10min/lvl. Personal/selected. The target of a wordspell with this effect word gains resistance 10 to one energy type (acid, cold, electricity, fire or sonic). The target still suffers any other side effects that might accompany the energy damage. Boost: The target gains resistance 20 to one energy type
Suppress: 1 min/lvl. Selected. The caster of a wordspell with this effect word selects one spell effect that affects a willing target. The caster must then make a caster level check with a DC of 11 + the caster level of the spell effect. If successful, that spell effect is suppressed for the duration of this spell. If the suppressed spell has a limited duration, that duration continues to expire while this spell is in effect. Boost: The caster can target creatures that are not willing. The targets receive a saving throw to negate this effect word, and the caster must overcome the target’s spell resistance. Boosting this effect word increases its level by 1
Fire Blast: Reflex half (sr). This effect word deals 1d6 points of fire damage per caster level (maximum 10d6)
|Miss %||Damage Red.||Spell Res.|
|CMB||Base Att.||Str Mod||Size|
|Total||Base Attack Bonus||Abil. Mod||Size||Misc|
|Name||Attack Bonus||Damage||Critical||Range||Type||Special Qualities|
|Name||Type||Bonus||Max Dex||Check Penalty||Spell Failure||Max Speed||Special Qualities|
|Name||Type||Bonus||Check Penalty||Spell Failure||Special Qualities|
Ring / Amulet / Etc.
|Name||Type||Bonus||Special Qualities||Name||Type||Bonus||Special Qualities|
|Sleight of Hand||Dex|
|Use Magic Device||Cha|
Special Abilities+ Add
|Light Load||Medium Load||Heavy Load||Lift Over Head||Push/Drag|