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Oren

Cast wisely, it may be your last.

Oren

Author: JimW

Race: Half Frost Giant (LA +2)

Level: 13

Game System: D&D (3.5)

Is Public?: Yes

Is Visible?: Yes


Description

Fighter 8 / Occult Slayer 2 / Barbarian 1

Ability Rolled Racial Levels Bonus Total Modifier
Strength 17 +6 +1 +2 26 +8
Dexterity 14 -2 +1 +2 15 +2
Constitution 16 +2     18 +4
Intelligence 12       12 +1
Wisdom 10       10 0
Charisma 10        10  0

AC FF-AC T-AC HP Rage HP DR SR Init Speed Fort Ref Will
28 26 13 133 155 d12 19 +9 35 +13 +10 +7

Weapon Bonus Damage Critical Range Properties
“Chill” (falchion) +23/+18/+13 3d6+15 15-20 x2 +d10 +d6 10 +3, Icy Burst, Maiming, Magebane
“Chill” (raging) +25/+20/+15 3d6+18 15-20 x2 +d10 +d6 10 +3, Icy Burst, Maiming, Magebane
“Chill” (vs. casters) +25/+20/+15 6d6+17 15-20 x2 +d10 +d6 10 +3, Icy Burst, Maiming, Magebane
“Chill” (raging vs. casters) +27/+22/+17 6d6+20 15-20 x2 +d10 +d6 10 +3, Icy Burst, Maiming, Magebane
Hank’s Bow +15/+10/+5 3d6+11 20 x3 110 +2, composite, power attack
Hank’s Bow (raging) +15/+10/+5 3d6+13 20 x3 110 +2, composite, power attack

Feat Description Attainment
Improved Initiative +4 to Initiative Flaw
Large and in Charge prevent foes’ movement after AoOs Flaw
Wild Cohort – Akta gain an animal companion Level 1
Power Attack -N to attack = +2N to damage Fighter Level 1
Weapon Focus – falchion +1 attack Fighter Level 2
Mage Slayer casters cannot cast defensively Level 3
Power Critical – falchion +4 to confirm crits Fighter Level 4
Deft Opportunist +4 on AoOs Level 6
Combat Reflexes Dex bonus # of extra AoOs per round Fighter Level 6
Improved Critical – falchion double critical threat range Fighter Level 8
Occult Opportunist casters provoke AoOs with certain actions Level 9

  • Occult Slayer Abilities:
    • Magic Defense (+1 on saves vs. spells and spell-like abilities)
    • Weapon Bond (+d6 damage vs. casters)
    • Mind Over Magic (1/day – spell turning, CL=5+Occult Slayer level)
    • Vicious Strike (2x damage when disrupting casters)
  • Barbarian Abilities:
    • Rage (1/day – +4 Str & Con, +2 on will saves, -2 AC)
    • Fatigued (after 3 + new Con 6 = 9 rounds: -2 Str & Dex)
    • Speed +10
  • Flaws:
    • Murky-Eyed (roll concealment miss chance twice)
    • Inattentive (-4 spot & listen)
  • Half Frost Giant Racial Attributes:
    • Giant Type (unaffected by spells and effects that affect humans only)
    • Low-Light Vision (see twice as far in low light)
    • +6 Str, +2 Con, -2 Dex
    • Natural Armor +3
    • Large Size (10’ reach/space, -1 attack & AC)
    • Base Speed 35
    • Hide +6 in icy/snowy terrain
    • Cold Resistance 10
  • Languages:
    • Common
    • Giant

Magic Gear:

  • +4 Mithral Full Plate of Greater Agility, Spell Resistance 19, Fire Resistance 10, and Nimbleness
  • “Chill” – Large, Icy Burst, Maiming, Magebane, +3 Falchion (also functions as an Immovable Rod, only movable by its owner)
  • Hank’s Bow – Large (+2, infinite force bolts, composite with any strength, can use power attack)
  • Amulet of Relief (DR d12/-)
  • Ring of Protection +2
  • Winged Boots
  • Pale Green Ioun Stone
  • Bracers of Blinding Strike, Strength +2, and Dexterity +2


Bio

in the works