Tags

  • House Mannpurtz
  • servant
  • smith

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Plame Longbeard

A servant of House Mannpurtz, this blacksmith smells faintly of ash and iron.

Plame Longbeard

Author: IceBob

NPC in: A Deadly Affair

Race: Dwarf

Level: 3

Game System: D&D (3.5)

Is Public?: Yes

Is Visible?: Yes


Description

Level 3 Dwarf Expert

Alignment

Lawful Neutral

Defense

AC 12, DR 2/-

HP 18, Shock Value 7

Saving Throws

  • Fortitude +3
  • Reflex +1
  • Willpower +4

Attacks

Heavy Mace

+5 melee, 1d8+2 (20/ X2)

Ability Scores

Strength 15 (+2)
Dexterity 10 (+0)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 12 (+1)
Charisma 11 (+0)

Feats

  • Skill Focus (Craft[Armor])
  • Skill Focus (Craft[Weapons])

Skills

Appraise +2
Craft (Armor) +9
Craft (Weapons) +9
Craft (Blacksmithing) +8
Disable Device +3
Diplomacy +2
Knowledge (Nobility and Royalty) +3
Knowledge (Metallurgy) +5
Profession (Blacksmith) +3
Sense Motive +4

While using his masterwork tools, Plame gains a +2 bonus on craft skills. As a dwarf, he gets a +2 on crafting stone or metal items.

Languages

  • Common
  • Dwarven

Equipment

Heavy Mace, Masterwork Chain Shirt Blacksmith’s Tools, Masterwork


Bio

A dwarf from the free cities of the north, he entered the service of House Mannpurtz as a journeyman blacksmith. Since then, he has been recognized as a master of his craft.

After Lady Ursula Mannpurtz established a trade deal with the prince of House Gristuk and helped stave off war, he was sent south to meet her and work for her. He’s finding her service very pleasant, as he is rarely called on to perform any strenuous duties, and gets most of his time to himself.