Tags
- become
- from
- Moonshaes?
- Northman
- of
- the
- this
- What
- will
- young
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User Ratings
Hrafn
A raven-haired Northman from the Moonshaes....
Author: Nicodemis
Race: Human
Level:
Game System: GURPS
Is Public?: Yes
Is Visible?: Yes
Description
Human (Northman)
Commoner
ST (+10) 11 [10]
DX (+20) 10 [0]
IQ (+20) 12 [40]
HT (+10) 12 [20]
HP 12
Will 12
Per 12
FP 12
Basic Spd 4.4
Dodge 7
Basic Move 4
Appearance:
Attractive [4]
Charisma 1 [5]
Languages:
Fusilest (Native Spoken & Written) [0]
Larik (Native Spoken) [3]
Common (Native Spoken) [3]
Advantages & Perks
Fearlessness 1 [2]
Disadvantages & Quirks
Honesty [-10]
Sense of Duty (Small Group – Adventuring Companions)[-5]
Truthfulness [-5]
Skills
Hiking 11 [1]
Naturalist 10 [1]
Navigation (Land) 11 [2]
Survival 12 [2]
Stealth 10 [2]
Tracking 11 [1]
Remaining CP Pool: 0
Bio
Hrafn hails from a wind swept island in the Korinn Archipelago of the Moonshaes. His name means “Raven” in the native tongue of his people. His parents, not being particularly creative folk, named him for his unusual jet-black hair.
Hrafn’s parents, like most Northmen, placed a great deal of emphasis upon “character” when raising him. Ideals like honor, valor and loyalty are even more important to the settlers of the Archipelago. In an environment so harsh, they must be able to rely upon each other in order to survive. Consequently, although they revered Tempus, there was a particular emphasis upon good, honor and justice in Hrafn’s household.
Hrafn’s father made his living as a hunter and a woodsman on one of the larger islands. When Hrafn grew old enough, he stayed close-by his father’s side. He learned a great deal from his father about the wilderness and about what it means to be a good man. Often his father would engage Hrafn in discussions or debates about the nature of justice, the value of pride, or the imperative of protecting those unable to protect themselves.
When the hunting was poor they’d cut wood and haul it back to the settlement. They bartered with those who had something to spare. Those who had little or nothing to spare still found enough pine on their woodpile to get through the coldest nights. It was a hard life, but they managed to find pleasure in it nonetheless.
Now that Hrafn has grown into a young man, he is regarded as strong in both mind and body. Anyone would be hard pressed to find a young man with more character in the Moonshaes. Just ask Hrafn’s mother! Many in the settlements expect him to become either a political or spiritual leader by the time his beard is full. That debate may never be settled, however, as fate has other plans in store for Hrafn. One thing for certain is that his adventuring spirit will serve him well.
