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Sable
Pirate
Author: raemeg
PC in: Take 2
Race: Human
Level:
Game System: GURPS
Is Public?: Yes
Is Visible?: Yes
Description
Name: Sable (Lieta Irean)
Race: Human
Attributes [170]
ST 12 [20]
DX 14 [80]
IQ 12 [40]
HT 13 [30]
HP 12
Will 12
Per 12
FP 13
Basic Lift 29
Damage 1d-1/1d+2
Speed 6.75
Move 6
Ground Move 6
Water Move 1
Social Background
TL: 3 [0]
Cultural Familiarities: Christian (Native) [0].
Languages: Anglish (Accented/Literate) [4]; Arlaisse (Native) [0]; Patois (Accented/Literate) [4].
Advantages [147]
Absolute Direction [5]
Absolute Timing [2]
Acute Hearing (1) [2]
Acute Taste and Smell (1) [2]
Acute Vision (1) [2]
Ally (Mistral’s Tryst’s Crew) (50% of starting points) (9 or less; Group Size (21-50)) [20]
Appearance (Very Beautiful) [16]
Catfall [10]
Combat Reflexes [15]
Eidetic Memory [5]
Independent Income (10) [10]
Musical Ability (1) [5]
Perfect Balance [15]
Wealth (Very Wealthy) [30]
Perks [7]
Alcohol Tolerance [1]
No Hangover [1]
Off-Hand Weapon Training (Knife) [1]
Penetrating Voice [1]
Sanitized Metabolism [1]
Style Familiarity (Fencing – Transitional French School) [1]
Weapon Bond (Rapier) [1]
Disadvantages [-65]
Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5]
Code of Honor (Pirate’s) [-5]
Gregarious [-10]
Lecherousness (12 or less) [-15]
Low Empathy [-20]
Reputation (Mistral’s Tryst – under the command of Quicksilver Eric) (-1) (All the time; Almost everyone) [-5]
Sense of Duty (Mistral’s Tryst’s Crew) (Small Group) [-5]
Quirks [-5]
_Unused Quirk 1 [-1]
_Unused Quirk 2 [-1]
_Unused Quirk 3 [-1]
_Unused Quirk 4 [-1]
_Unused Quirk 5 [-1]
Skills [96]
Acrobatics DX/H – DX+1 15 [4]
includes: +1 from ‘Perfect Balance’
Area Knowledge (local coastals) IQ/E – IQ+0 12 [1]
Bind Weapon (Rapier) Tech/H – def+0 13 [0]
Brawling DX/E – DX+0 14 [1]
Breath Control HT/H – HT-1 12 [2]
Carousing HT/E – HT-3 10 [1]
includes: -3 from ‘Low Empathy’
Cartography/TL3 IQ/A – IQ+0 12 [2]
Climbing DX/A – DX+0 14 [1]
includes: +1 from ‘Perfect Balance’
Close Combat (Rapier) Tech/H – def+0 12 [0]
Counterattack (Rapier) Tech/H – def+1 12 [2]
Current Affairs/TL3 (Business) IQ/E – IQ+0 12 [1]
Current Affairs/TL3 (High Culture) IQ/E – IQ+0 12 [1]
Current Affairs/TL3 (local coastals) IQ/E – IQ+0 12 [1]
Current Affairs/TL3 (Politics) IQ/E – IQ+0 12 [1]
Dancing DX/A – DX-1 13 [1]
Detect Lies Per/H – Per-3 9 [4]
includes: -3 from ‘Low Empathy’
Diplomacy IQ/H – IQ-3 9 [4]
includes: -3 from ‘Low Empathy’
Disarming (Rapier) Tech/H – def+0 16 [0]
Economics IQ/H – IQ+0 12 [4]
Fast-Draw (Rapier) DX/E – DX+1 15 [1]
includes: +1 from ‘Combat Reflexes’
Fast-Talk IQ/A – IQ-3 9 [2]
includes: -3 from ‘Low Empathy’
Feint (Rapier) Tech/H – def+0 16 [0]
Finance IQ/H – IQ+0 12 [4]
First Aid/TL3 (Human) IQ/E – IQ+0 12 [1]
Forgery/TL3 IQ/H – IQ-1 11 [2]
Gambling IQ/A – IQ+0 12 [2]
Games (Rapier Sport) IQ/E – IQ+0 12 [1]
Jumping DX/E – DX+0 14 [1]
Knife DX/E – DX+0 14 [1]
Knot-Tying DX/E – DX+0 14 [1]
Leadership IQ/A – IQ-1 11 [8]
includes: -3 from ‘Low Empathy’
Main-Gauche DX/A – DX+0 14 [1]
Navigation/TL3 (Sea) IQ/A – IQ+2 14 [1]
includes: +3 from ‘Absolute Direction’
Observation Per/A – Per+0 12 [1]
includes: +1 from ‘Acute Vision’
Parry Missile Weapons DX/H – DX-2 12 [1]
Rapier DX/A – DX+2 16 [8]
Rapier Art DX/A – DX+0 14 [1]
Retain Weapon (Rapier) Tech/H – def+0 16 [0]
Seamanship/TL3 IQ/E – IQ+1 13 [2]
Search Per/A – Per+0 12 [2]
Sex Appeal HT/A – HT+2 15 [1]
includes: +6 from ‘Appearance’, -3 from ‘Low Empathy’
Shield Art (Buckler) DX/E – DX+0 14 [1]
Shiphandling/TL3 (Ship) IQ/H – IQ+1 13 [8]
Singing HT/E – HT+1 14 [1]
includes: +1 from ‘Musical Ability’
Smuggling IQ/A – IQ+0 12 [2]
Survival (Open Ocean) Per/A – Per+0 12 [2]
Swimming HT/E – HT+0 13 [1]
Tactics IQ/H – IQ+0 12 [4]
Thrown Weapon (Knife) DX/E – DX+0 14 [1]
Weather Sense IQ/A – IQ+0 12 [2]
Wrestling DX/A – DX-1 13 [1]
Stats [170] Ads [147] Disads [-65] Quirks [-5] Skills [96] = Total [350]
Hand Weapons
1 Dagger LC:4 $20 Wgt:.25
Dam:1d-2 imp Reach:C Parry:-1 ST:5 Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 Notes:[1]
1 Edged Rapier LC:4 $1000 Wgt:3
broadsword swing Dam:1d+2 cut Reach:1, 2 Parry:0 ST:10 Skill:Broadsword, DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, Two-Handed Sword-4
broadsword thrust Dam:1d imp Reach:1, 2 Parry:0 ST:10 Skill:Broadsword, DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, Two-Handed Sword-4
rapier swing Dam:1d+2 cut Reach:1, 2 Parry:0F ST:10 Skill:Rapier, DX-5, Broadsword-4, Main-Gauche-3, Saber-3, Smallsword-3
rapier thrust Dam:1d imp Reach:1, 2 Parry:0F ST:10 Skill:Rapier, DX-5, Broadsword-4, Main-Gauche-3, Saber-3, Smallsword-3
1 Light Buckler LC:4 $25 Wgt:2
Dam:1d-1 cr Reach:1 Parry:No ST: Skill:DX-4, Shield-2, Shield (Buckler) Notes:[2,3,4]
1 Stiletto LC:4 $20 Wgt:.25
knife Dam:1d-2 imp Reach:C Parry:-1 ST:5 Skill:Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 Notes:[6]
main-gauche Dam:1d-2 imp Reach:C Parry:0F ST:5 Skill:Main-Gauche, DX-5, Jitte/Sai-4, Knife-4, Rapier-3, Saber-3, Smallsword-3 Notes:[6]
Ranged Weapons
1 Dagger LC:4 Dam:1d-2 imp Acc:0 Range:6 / 12
RoF:1 Shots:T(1) ST:5 Bulk:-1 Rcl: $20 Wgt:.25
Armor & Possessions
1 $440000 $-440000 Wgt:0 Location:
1 Pirate ship (75’ – Mistral’s Tryst) $110000 Wgt:0 Location:
Description
DoB: 3/15/1981
Hair:
Eyes:
Ht:
Wt:
Distinguishing Features:
