Tags
- Shifter
- Anti-Hero
- ranger
- barbarian
- Kith'takharos
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User Ratings
Jager Cull
A rough looking and badly scarred Shifter.
Author: Jager
PC in: Kith'takharos
Race: Shifter
Level: 7
Game System: D&D (3.5)
Is Public?: Yes
Is Visible?: Yes
Description
Jager Cull
Male Shifter (Beasthide) Rgr3/Bbn2/Wildrunner2
AL CN; Medium Humanoid (Shapechanger)HD 3d8+2d12+2d10+14
hp 77
Init +5
Spd 50
AC 22 (FF 22, Touch 13)
Atk +10/+5 base melee, +10/+5 base ranged; Grapple +10;
- +9/+4 Lifesword (1d8+4/crit 19-20/x2 and +10 +2 Shield (light spiked(Bashing)1d8+3/crit 20/x2) and +5 Melee (Bite 1d6+1/crit 20/x2)
- +11/+6 (Shortbow, composite (+3 Str Bonus), Masterwork 1d6+3/crit 20/x3)
- +11/+6 Lifesword (d8+4/crit 19-20/x2)
SQ: Low-light Vision (Ex), Shifting (Su), Beasthide (Su), Action Points Dice Rolled 1, Action Points 8, Scent (Ex) Ranger Features: Favored Enemies (1), Wild Empathy (3+Cha.Mod), Track, Ranger Combat Style, Endurance, Two-Weapon Combat, Two-Weapon Fighting, Favored Enemy: Humanoid (Human) (+2); Barbarian Features: Rage (1x/day), Fast Movement, Illiteracy, Uncanny Dodge; Wildrunner Features: Move: Base (10), Trackless Step, Attack: Bite 1d6;
Saves: Fort +11, Ref +9, Will +8
Abilities: STR 17, DEX 16, CON 14, INT 10, WIS 12, CHA 8
Skills: Balance +5, Climb +8, Hide +10, Intimidate +3, Jump +13, Knowledge (Nature) +8, Listen +10, Move Silently +10, Sense Motive +2, Spot +10, Survival +10.
Feats: Endurance, Track, Shifter Instincts, Beasthide Elite, Armor Proficiency: medium, Simple Weapon Proficiency, Improved Shield Bash, Shield Proficiency, Aberrant Dragonmark, Two-Weapon Fighting, Armor Proficiency: light.
Weapons: +2 Shield, light spiked (Bashing); Arrows (20); Dagger; Lifesword ; Shortbow, composite ( +3 Str Bonus), Masterwork; Tanglefoot bag. Armor: +3 Mithral Shirt. Shields: +1 Shield, light wooden: Bashing. (Spell Failure 15%). Goods: Bedroll; Blanket, winter; Caltrops (2); Chalk, 1 piece (2); Coin: cp (3); Coin: gp (14); Coin: sp (7); Crowbar; Cyran Shovel; Flint and steel; Grappling hook; Ink (vial); Inkpen; Piton (10); Potion Belt, masterwork; Rations, trail (per day) (5); Rope, silk (50 ft.) (2); Sledge; Spellbook, wizard`s; Traveler`s outfit; Waterskin (full); Whetstone. Magic: Amulet of Bonding; Potion of Cure Light Wounds (1) x2; Potion of Cure Serious Wounds (5); Hat of Will +3; Heward`s Handy Haversack; Potion of R`lees; Everbright Lantern (Shield Mounted); Potion of Spider Climb (3); Ring of Sustenance; Potion of V`gar.
