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Remund Xerox, MD
Elemental Infiltrator: Air
Author: KoolKoal
Race: Gnoll
Level: 9
Game System: D&D (3.5)
Is Public?: Yes
Is Visible?: Yes
Description
Rogue 6 / Elemental Infiltrator 3 (found at http://www.giantitp.com/articles/BvfDDJzx2tyIGOX5zdC.html)
- HP: 9d6 + 36 = 78
- AC: 10 + 3 + =
- Speed: 30
- Fly speed: 30; Good Maneuverability
- Alignment: Chaotic Neutral
Ability Scores-
- STR: 20
- DEX: 16
- CON: 18
- INT: 16
- WIS: 10
- CHA: 12
Attack Bonus and Attacks
- BAB: +6/+1
- GRP: +11
- RNG: +9/+4
Saving Throws
- Fort: 4 + 2 + 1 = +7
- Ref: 3 + 5 + 3 = +11
- Will: 0 + 2 + 3 = +5
Feats: Martial Weapon Proficiency (Greataxe), Combat Reflexes, Dodge,
Racial Features: (Gnoll from mongoose publishing’s Slayer’s Guides)
- +2 Strength, +2 Constitution, -2 Intelligence, -2 Charisma
- Medium Size
- Darkvision 60 ft
- +3 racial bonus on notice checks
- +1 racial bonus to AC
- Notice is always a class skill
Skills: Acrobatics (3 Dex + 8 ranks), Bluff (1 Cha + 9 ranks), Diplomacy (1 Cha + 9 ranks), Escape Artist (3 Dex + 8 ranks), Gather Information (1 Cha + 8 ranks), Notice (8 ranks), Open Lock (3 Dex + 8 ranks), Sense Motive (8 ranks), Stealth (3 Dex + 8 ranks), Theology (4 Int + 4 ranks cc)
Languages: Common, Gnoll, Auren, Goblinoid, Undercommon, Troll
Class Features: Air Elemental: * Elemental Transition I * Find Flaw * Elemental Transition II
- Sneak Attack +4d6
- Trapfinding
- Trap Sense +2
- Evasion
- Uncanny Dodge
Weapon: Elf Bane Greataxe +1; Attack: +12/+7; Damage: 1d12+8; Against an elf: +14/+9 1d12+2d6+10; Crit: x3; Slashing; 12 lbs; 8310 gp
Equipment:
Gimmick:
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- Native
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