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Erdan Lucan

"May Pelor's light guide me to justice."

Erdan Lucan

Author: Explodinator

Race: Elf

Level: 1

Game System: D&D 4E

Is Public?: Yes

Is Visible?: Yes


Description

Erdan Lucan
Level 1 Cleric (Commander)
Medium fey humanoid (elf)

Initiative +1; Senses Perception 16, Insight 14; Low-light vision
HP 22; Bloodied 11
Healing Surge 5; Surges Per Day 7
AC 14; Fortitude 11, Reflex 11, Will 16
Speed 7; Action Points 1

Alignment Lawful Good; Languages Common, Elven
Skills Arcana +5, Diplomacy +8, Heal +9, Religion +5
Feats Elven Precision, Armor Prof. (Leather, Hide, Chainmail), Ritual Casting (Access to and ability to perform Rituals)
Str 12 (+0) Dex 12 (+1) Wis 18 (+4)
Con 10 (+0) Int 10 (+0) Cha 16 (+3)
Possessions Standard adventuring gear, Holy symbol of Pelor.
Racial Traits Wild Step (Ignore terrain difficulty when shifting), Group Awareness (Non-elf allies within 5 gain +1 to Perception), Weapon Proficiency (Longbow, Shortbow)
Class FeaturesChannel Divinity; Healer’s Lore: +4 to “heal damage” when using an ability with the keyword “Healing”, Proficient with simple melee and ranged weapons.

Basic Attacks

Warhammer (standard; at-will) ✦ Weapon +3 vs. AC; 1d10+1 damage.
Longbow (standard; at-will) ✦ Weapon Ranged 20/40; +3 vs. AC; 1d10+1 damage.

Power Descriptions

At-Will Spells

Lance of Faith Cleric Attack 1
At-WillDivine, Radiant, Implement
Standard Ranged 5
Target: One creature
Attack: +4 vs. Reflex
Hit: 1d8+4 radiant damage.
Special: 1 ally within sight gains +2 power bonus to next attack to targeted creature.

Sacred Flame Cleric Attack 1
At-WillDivine, Radiant, Implement
Standard Ranged 5
Target: One Creature
Attack: +4 vs. Reflex
Hit: 1d6+4 radiant damage.
Special: 1 ally within sight chooses to gain temporary HP equal to Cha mod + 1/2 Lv or a save.

Encounter Spells

Elven Accuracy Racial Power
EncounterRacial
Interrupt Personal
Effect: Reroll one attack roll and use the reroll whether it’s better or worse.

Divine Glow Cleric Attack 1
EncounterDivine, Radiant, Implement
Standard Ranged Blast 3
Target: One Creature
Attack: +4 vs. Reflex
Hit: 1d8+4 radiant damage to target creature and secondary effect
Secondary Target: Each ally in blast radius
Secondary Effect: Allies in blast gain +2 power bonus to attacks until caster’s next turn.

Daily Spells

Beacon of Hope Cleric Attack 1
DailyDivine, Healing, Implement
Standard Ranged Burst 3
Primary Target: Personal
Effect: Target is weakened
Secondary Target: Allies in burst gain 5 temp HP and personal healing powers gain +5 until next turn.

Rituals

Gentle Repose
Make Whole

XP: 0


Bio