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Rayan Kenzie Donstacia

Half Elf Paladin

Rayan Kenzie Donstacia

Author: Teachernine

Race: Half Elf

Level: 3

Game System: D&D 4E

Is Public?: Yes

Is Visible?: Yes


Description

Rayan Kenzie j'Fael
Level 3 Paladin (Defender)
Medium Natural Humanoid (Elf/Human) Initiative 1; Senses Perception 12, Insight 19; Low Light Vision
HP 41; Bloodied 20
Resistance None
Healing Surge 10; Surges Per Day 12
AC 21; Fortitude 14, Reflex 14, Will 16
Speed 6 (5) ; Action Points 1 Alignment Unaligned; Languages Common, Elven, Dwarven
Skills Diplomacy +12, History +6, Insight +9, Religion +6
Feats Human Perserverance: +1 Saving Throws, Healing Hands: +CHA to Lay on Hands
Str 14 (
2) Dex 11 (+ 0) Wis 13 (+ 1)
Con 14 (+ 2) Int 10 (+ 0) Cha 18 (+ 4)
Possessions Longsword, Heavy Shield, Holy Symbol, Adventurer's Kit, Razorscale +1 Racial Traits Group Diplomacy: +1 Racial to Diplomacy, everyone in 10 squares, Dilettante: See Tide of Iron (Fighter) , Dual Heritage: Elf or Human feats
Class Features Divine Challenge , Channel Divinity, Lay on Hands

Basic Attacks

Longsword (standard; at-will) ✦ Weapon + 6 vs. AC; 1d8 + 2 damage.

Power Descriptions

At-Will Prayers Divine Challenge Paladin Feature
At-WillDivine, Radiant
Minor Action Close Burst 5
Target: 1 Creature in burst
Effect: Mark a foe. If it takes an attack that doesn't include you, he takes 7 Radiant Damage.

Lay on Hands Paladin Feature
At Will (special) Divine Healing
Special: Once per day! Minor Action Melee Touch
Target: 1 Creature
Effect: Spend a healing surge but regain no HP, instead target regains HP as if they had regained a Healing Surge +4 HP.

Bolstering Strike Paladin Attack 1
At WillDivine, Weapon
Standard Action Melee Weapon
Target: 1 Creature
Attack: + 8 vs. AC
Hit: 1d8+4 Damage and gain 1 temporary HP

 Enfeebling Strike Paladin Attack 1
At WillDivine, Weapon
Standard Action Melee Weapon
Target: 1 Creature
Attack: + 8 vs. AC
Hit: 1d8+4 Damage and if target is marked, target suffers -2 to Attack rolls until the end of your next turn.

 Radiant Smite Paladin Attack 1
EncounterDivine, Radiant, Weapon
Standard Action Melee Weapon
Target: 1 Creature
Attack: + 6 vs. AC
Hit: 2d8+3 Radiant Damage
Miss: IF ANY
Secondary Target: IF ANY
Effect: IF ANY

Channel Divinity: Divine Mettle Paladin Feature
EncounterDivine
Minor Action Close Burst 10
Target: 1 Creature in Burst
Effect: Target makes a saving throw with a +4 Bonus

 Channel Divinity: Divine Strength Paladin Feature
EncounterDivine
Minor Action Personal
Effect: +2 Extra damage on next attack this turn.

Tide of Iron Fighter Attack 1
EncounterMartial, Weapon
Standard Action Melee Weapon
Target: 1 Creature
Attack: + 6 vs. AC
Hit: 1d8+2 Damage, push the target 1 square, and can shift into the space the target occupied.
Miss: IF ANY
Secondary Target: IF ANY
Effect: IF ANY Daily Prayers

Radiant Delerium Paladin Attack 1
DailyDivine, Implement, Radiant
Standard Action Ranged 5
Target: 1 Creature
Attack: + 5 vs. Ref
Hit: 3d8+4 Radiant, Target Dazed until end of next turn, Target has -2 AC Save Ends.

Sacred Circle Paladin Utility 2
DailyDivine, Implement, Zone
Standard Action Close Burst 3
Effect: Burst creates a zone that until the end of the encounter gives you and allies within a +1 power bonus to AC.
 

Level 3 Power: (Coming Soon) 

XP: (Coming Soon)


Bio