- andyverse
- friendship
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Michelle "Tisk" Saint-Chant
A former street juggler hunted for powers she didn't know she had, she now works with the Friendship to spread their message across the globes.
Author: FemmeLegion
PC in: Encyclopedia Yggdraversica
NPC in: Encyclopedia Yggdraversica
Race: Human
Level:
Game System: Fantasy Hero
Is Public?: Yes
Is Visible?: Yes
Description
NOTE: This was a VERY high-powered campaign, and since the GM assigned a lot of our powers after we had built our characters, I have absolutely no idea how many points this build ultimately entails.
Characteristics:
Primary Stats:
STR 50, DEX 18, CON 13, BODY 13
INT 10, EGO 13, PRE 18, COM 18
(STR Characteristic was altered permanently during the course of the game – starting value was 10.)
Figured Stats:
SPD 4, PD 2+8, ED 3+8
OCV 16, DCV 16, ECV 4
REC 5, END 24, STUN 25
The insanely high OCV and DCV were apparently part of the “heretic power package” given us by the DM. It also included +10 to HTH combat, and the pluses to PD and ED noted above (which are considered resistant).
Skills:
Powers:
Tisk has a series of powers that mostly fall under “Body Control”. These include, but might not be limited to:
- Able to raise any or all of her primary characteristics to 50 (she favors COM and PRE with this ability).
- Able to change her body shape and size to look like another human, though size changes make her uncomfortable.
- Able to morph her body to take on some animal traits, though she remains anthropomorphic. She likes using this one to sprout wings.
- Able to enhance her sense of sight to see through walls, see invisible creatures, and see well in the darkness.
- Able to manufacture weapons of bone; they manifest through the palms of her hands. Tisk does not seem to suffer ill effects (e.g. skeletal weakness) for using this. Still, she’s glad she’s most proficient with daggers and knives.
- Immune to all known poisons and diseases.
- 3d6 Regeneration, cannot regrow limbs, cannot resurrect with this ability.
In addition, Tisk venerates both the Childless Queen and the Undying, and has gained powers from this:
- Mind Link (small group, through dreams/meditation)
- Conversation
- Persuasion
- Detect Disease and/or Blood
- 2d6 of Healing (by taking injury/disease into herself, and with her Regeneration, this suits her just fine)
In yet further addition, halfway through the campaign Tisk picked up a “danger sense” (11-) that works in terms of brief flashes of the future.
Disadvantages:
- Hunted by the Church (more powerful, NCI, kill)
- Watched by the Queen of Blood (more powerful, NCI)
- Psych Disad (survivor’s guilt, see below)
- Negative Reputation (as thief/whore)
- Money: Poor
Unless your campaign world is based off this one, the only thing that will absolutely transfer is her serious case of survivor’s guilt (15 points: Common, Strong, usually manifests as a yearning for some great destiny as proof she survived for a reason). Feel free to eliminate and/or change as needed to suit your campaign, but PLEASE NOTE: she will never suffer from such psychological disadvantages as Overconfidence, and the nature of her powers means you can’t really get points from a Physical Disadvantage or a Distinctive Feature – she can easily obliterate those sorts of things at will. The “in love with” psych-disad would be highly appropriate for her, and you could even get away with just a few points in Enraged. She’s really a nice girl, but she gets very protective of her “family”.
Bio
Michelle grew up in the port city of Tolonne, daughter of a poor fisherman and his wife. Her parents were not fond of her, and she ran away when she was ten years old. She eventually fell in with a troupe of jongleurs, adopted the stage name of “Tisk” to reflect and mock the disdain often given to women in such troupes, and bonded strongly with Aloysius – a boy only a year or so older than herself.
Twelve years later, the troupe was celebrating a turn of good fortune; there was actually the hope of settling down permanently in Tolonne and being regular entertainment for the nobility as well as the populace. Then a squadron of Church soldiers marched into the tavern where they were eating dinner, and the leader said “Kill them all”.
Tisk only survived because Aloysius yelled at her to get to the roof, and held off an advancing soldier so she could make her flight. As she was mourning her screaming and dying comrades and attempting to bandage her leg where a crossbow bolt had struck it, a grey-cloaked lady appeared from nowhere and told Tisk to take her hand. Weighing an uncertain fate with the woman against a certain eventual death on the rooftop, Tisk took the woman’s hand, and found herself in farmlands just outside the town. The woman introduced herself as The Finder, and invited Tisk to take her hand again and seek shelter for the night.
The Finder took Tisk to the Queen of Blood, who lived in an ancient forest. This meeting caused significant confusion on Tisk’s part, since all the stories she had heard were that all the Queens were evil, but this one seemed kind and motherly, and showed absolutely no sign of wanting to cook and eat her later. The Queen of Blood explained that the theocracy of the “High Talisman of Good” was akin to a disease, and that Tisk and about thirty others like her were to be the cure. She then invited Tisk to stay the night in her forest, and said that in the morning the Finder would take her to meet with Mr. Worthington, who would help her to discover and refine her powers.
Tisk met with Mr. Worthington, and in the process met the other four who would become the Friendship: Leonard, Onuban, Shau and Vahla. Together they set about finding and rescuing other “Anomalies” like themselves, made plans to overthrow the Talisman, met and allied with the four Queens of Evil and other similarly powerful entities, and began spreading their own philosophy of Harmony to the populace in hopes of minimizing the bad sort of anarchy once they succeeded in taking down the Talisman.
Along the way, Tisk was reunited with Aloysius, who had been raised as a vampire by Menelaus but still remembered and loved her. The two are deeply in love, but never thought much of getting married. This came back to bite them later, because in the course of cementing the alliance with the Queen of Madness (who ruled over Faerie), the Queen ended up abdicating and insisted that Tisk become her successor, which required her to marry into the Courts of Fae. Tisk chose Ben Janni, an Unseelie who had apparently set aside his hatred of humanity to aid the cause of Friendship – and who had apparently made a significant exception to his hatred in Tisk’s case. Tisk cares for Ben Janni, and he has been beyond invaluable in helping her better understand her new subjects, but she does not love him.
Tisk declined the invitation to be part of the High Arbiting Council of Harmony, on the grounds that Constance was a better choice for the post than herself. Onuban does not understand this decision, since in his eyes the best people for the job are the ones who helped formulate the philosophy, but Tisk’s stepping aside for Constance has also unwittingly served as a gesture of goodwill to the other people supporting Harmony – it has helped ameliorate concerns that the Friendship intends to rule rather than guide.
