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Sable

Pirate

Sable

Author: raemeg

PC in: Take 2

Race: Human

Level:

Game System: GURPS

Is Public?: Yes

Is Visible?: Yes


Description

Name: Sable (Lieta Irean)

Race: Human

Attributes [170]

ST 12 [20]

DX 14 [80]

IQ 12 [40]

HT 13 [30]

HP 12

Will 12

Per 12

FP 13

Basic Lift 29

Damage 1d-1/1d+2

Speed 6.75

Move 6

Ground Move 6

Water Move 1

Social Background

TL: 3 [0]

Cultural Familiarities: Christian (Native) [0].

Languages: Anglish (Accented/Literate) [4]; Arlaisse (Native) [0]; Patois (Accented/Literate) [4].

Advantages [147]

Absolute Direction [5]

Absolute Timing [2]

Acute Hearing (1) [2]

Acute Taste and Smell (1) [2]

Acute Vision (1) [2]

Ally (Mistral’s Tryst’s Crew) (50% of starting points) (9 or less; Group Size (21-50)) [20]

Appearance (Very Beautiful) [16]

Catfall [10]

Combat Reflexes [15]

Eidetic Memory [5]

Independent Income (10) [10]

Musical Ability (1) [5]

Perfect Balance [15]

Wealth (Very Wealthy) [30]

Perks [7]

Alcohol Tolerance [1]

No Hangover [1]

Off-Hand Weapon Training (Knife) [1]

Penetrating Voice [1]

Sanitized Metabolism [1]

Style Familiarity (Fencing – Transitional French School) [1]

Weapon Bond (Rapier) [1]

Disadvantages [-65]

Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5]

Code of Honor (Pirate’s) [-5]

Gregarious [-10]

Lecherousness (12 or less) [-15]

Low Empathy [-20]

Reputation (Mistral’s Tryst – under the command of Quicksilver Eric) (-1) (All the time; Almost everyone) [-5]

Sense of Duty (Mistral’s Tryst’s Crew) (Small Group) [-5]

Quirks [-5]

_Unused Quirk 1 [-1]

_Unused Quirk 2 [-1]

_Unused Quirk 3 [-1]

_Unused Quirk 4 [-1]

_Unused Quirk 5 [-1]

Skills [96]

Acrobatics DX/H – DX+1 15 [4]

includes: +1 from ‘Perfect Balance’

Area Knowledge (local coastals) IQ/E – IQ+0 12 [1]

Bind Weapon (Rapier) Tech/H – def+0 13 [0]

Brawling DX/E – DX+0 14 [1]

Breath Control HT/H – HT-1 12 [2]

Carousing HT/E – HT-3 10 [1]

includes: -3 from ‘Low Empathy’

Cartography/TL3 IQ/A – IQ+0 12 [2]

Climbing DX/A – DX+0 14 [1]

includes: +1 from ‘Perfect Balance’

Close Combat (Rapier) Tech/H – def+0 12 [0]

Counterattack (Rapier) Tech/H – def+1 12 [2]

Current Affairs/TL3 (Business) IQ/E – IQ+0 12 [1]

Current Affairs/TL3 (High Culture) IQ/E – IQ+0 12 [1]

Current Affairs/TL3 (local coastals) IQ/E – IQ+0 12 [1]

Current Affairs/TL3 (Politics) IQ/E – IQ+0 12 [1]

Dancing DX/A – DX-1 13 [1]

Detect Lies Per/H – Per-3 9 [4]

includes: -3 from ‘Low Empathy’

Diplomacy IQ/H – IQ-3 9 [4]

includes: -3 from ‘Low Empathy’

Disarming (Rapier) Tech/H – def+0 16 [0]

Economics IQ/H – IQ+0 12 [4]

Fast-Draw (Rapier) DX/E – DX+1 15 [1]

includes: +1 from ‘Combat Reflexes’

Fast-Talk IQ/A – IQ-3 9 [2]

includes: -3 from ‘Low Empathy’

Feint (Rapier) Tech/H – def+0 16 [0]

Finance IQ/H – IQ+0 12 [4]

First Aid/TL3 (Human) IQ/E – IQ+0 12 [1]

Forgery/TL3 IQ/H – IQ-1 11 [2]

Gambling IQ/A – IQ+0 12 [2]

Games (Rapier Sport) IQ/E – IQ+0 12 [1]

Jumping DX/E – DX+0 14 [1]

Knife DX/E – DX+0 14 [1]

Knot-Tying DX/E – DX+0 14 [1]

Leadership IQ/A – IQ-1 11 [8]

includes: -3 from ‘Low Empathy’

Main-Gauche DX/A – DX+0 14 [1]

Navigation/TL3 (Sea) IQ/A – IQ+2 14 [1]

includes: +3 from ‘Absolute Direction’

Observation Per/A – Per+0 12 [1]

includes: +1 from ‘Acute Vision’

Parry Missile Weapons DX/H – DX-2 12 [1]

Rapier DX/A – DX+2 16 [8]

Rapier Art DX/A – DX+0 14 [1]

Retain Weapon (Rapier) Tech/H – def+0 16 [0]

Seamanship/TL3 IQ/E – IQ+1 13 [2]

Search Per/A – Per+0 12 [2]

Sex Appeal HT/A – HT+2 15 [1]

includes: +6 from ‘Appearance’, -3 from ‘Low Empathy’

Shield Art (Buckler) DX/E – DX+0 14 [1]

Shiphandling/TL3 (Ship) IQ/H – IQ+1 13 [8]

Singing HT/E – HT+1 14 [1]

includes: +1 from ‘Musical Ability’

Smuggling IQ/A – IQ+0 12 [2]

Survival (Open Ocean) Per/A – Per+0 12 [2]

Swimming HT/E – HT+0 13 [1]

Tactics IQ/H – IQ+0 12 [4]

Thrown Weapon (Knife) DX/E – DX+0 14 [1]

Weather Sense IQ/A – IQ+0 12 [2]

Wrestling DX/A – DX-1 13 [1]

Stats [170] Ads [147] Disads [-65] Quirks [-5] Skills [96] = Total [350]

Hand Weapons

1 Dagger LC:4 $20 Wgt:.25

Dam:1d-2 imp  Reach:C  Parry:-1  ST:5  Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3  Notes:[1]

1 Edged Rapier LC:4 $1000 Wgt:3

broadsword swing  Dam:1d+2 cut  Reach:1, 2  Parry:0  ST:10  Skill:Broadsword, DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, Two-Handed Sword-4
broadsword thrust  Dam:1d imp  Reach:1, 2  Parry:0  ST:10  Skill:Broadsword, DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, Two-Handed Sword-4
rapier swing  Dam:1d+2 cut  Reach:1, 2  Parry:0F  ST:10  Skill:Rapier, DX-5, Broadsword-4, Main-Gauche-3, Saber-3, Smallsword-3
rapier thrust  Dam:1d imp  Reach:1, 2  Parry:0F  ST:10  Skill:Rapier, DX-5, Broadsword-4, Main-Gauche-3, Saber-3, Smallsword-3

1 Light Buckler LC:4 $25 Wgt:2

Dam:1d-1 cr  Reach:1  Parry:No  ST:  Skill:DX-4, Shield-2, Shield (Buckler)  Notes:[2,3,4]

1 Stiletto LC:4 $20 Wgt:.25

knife  Dam:1d-2 imp  Reach:C  Parry:-1  ST:5  Skill:Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3  Notes:[6]
main-gauche  Dam:1d-2 imp  Reach:C  Parry:0F  ST:5  Skill:Main-Gauche, DX-5, Jitte/Sai-4, Knife-4, Rapier-3, Saber-3, Smallsword-3  Notes:[6]

Ranged Weapons

1 Dagger LC:4 Dam:1d-2 imp Acc:0 Range:6 / 12

RoF:1  Shots:T(1)  ST:5  Bulk:-1  Rcl:  $20  Wgt:.25

Armor & Possessions

1 $440000 $-440000 Wgt:0 Location:

1 Pirate ship (75’ – Mistral’s Tryst) $110000 Wgt:0 Location:

Description

DoB: 3/15/1981

Hair:

Eyes:

Ht:

Wt:

Distinguishing Features:


Bio