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Template for D&D 3.5

D&D 3.5 Char Sheet Template

Template for D&D 3.5

Author: slavjhp

Race: ??

Level: 1

Game System: D&D (3.5)

Is Public?: Yes

Is Visible?: Yes


Description

Something Sufficienty Pompous
CHARACTER NAME .xxxxx0xxxxxxxxx0xxxxxxxxx0xxxxxxx
If s/he’s got any…
CLASS .xxxx0xxxxxxxxx0xxxxxxxxx0xxxxxxxxx0xxxxxxx
My Race
RACE
My God
DIETY
??
ALIGNMENT
#
LEVEL
6”
SIZE
My Age
AGE
Unich
GENDER
6’0”
HEIGHT
Not tellin’
WEIGHT
if any
EYES
if any
HAIR
if any
SKIN
Ability
Name
Ability
Score
Ability
Modifier
.xyzxyzxyz .x TOTAL .x .x TOTAL DEX MISC
Str
STRENGTH
14 +2 HP
HIT POINTS
68 INITIATIVE
MODIFIER
+2 +2 0
Dex
DEXTERITY
14 +2 1-to-9
Con
CONSTITUTION
16 +3 .x TOTAL BASE ARMOR SHIELD DEX SIZE NATURAL MISC
Int
INTELLIGENCE
14 +2 AC
ARMOR CLASS
23 10 +9 +3 +1 0 0 0
Wis
WISDOM
17 +3 1-to-9
Cha
CHARISMA
8 -1 SPEED= .x 20 .x DR= 0 .x SR= 0
ATTACKS TOTAL BASE STR
MOD
SIZE
MOD
MISC
MOD
.xyzxyxyz SAVING THROWS TOTAL BASE
SAVE
ABILITY
MOD
MAGIC
MOD
MISC
MOD
MELEE
ATTACK BONUS
+7 +5 +2 0 0 FORTITUDE
(Constitution)
+8 +5 +3 0 0
RANGED
ATTACK BONUS
+7 +2 0 0 REFLEX
(Dexterity)
+4 +2 +2 0 0
GRAPPLE
ATTACK BONUS
+7 +2 0 0 WILL
(Wisdom)
+8 +5 +3 0 0
.DUMMY
WEAPONWEAPONW WEAPON WEAPONWEAPONW TTT TOTAL ATTACK BONUS TTT DD DAMAGE DD CC CRITICAL CC
My Stick to Beat People With +7 1d8+2 19-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
n/a 7lbs B M Made of Wood
.DUMMY1
ARMORARMORARMA ARMOR ARMORARMORARMA TYPE ARMOR BONUS MAX DEX BONUS
Only Sissies wear Armor Light +0 +8
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIALSPECIALSPEC SPECIAL PROPERTIES SPECIALSPECIALSPEC
0 0% 30 5lbs It’s my clothes, man!
.DUMMY2
SHIELD TYPE SHIELD BONUS MAX DEX BONUS
My Bestest Best of Friends Hvy +4 +8
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
0 0% - 198lbs Also known as meat shield
.DUMMY3
PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
.x .x .x .x
SPECIAL PROPERTIES WEIGHT
.x .x
.DUMMY4
PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
.x .x .x .x
SPECIAL PROPERTIES WEIGHT
.x .x

Bio

Source Code

Hey All – I’ve been getting requests for the source-code for my character – so here it is. Note that there’s a bunch of ‘hidden’ strings – I simply made them the color of the background & used them to set the formatting. You might have to modify some of these, especially around the base attack bonus. Either way, good luck!

Feel free to use this stuff as you see fit. All I ‘humbly’ <grin> ask is a reference or a rating :) Thanks!


table{border:1px solid white}.
|\4. <b>+Something Sufficienty Pompous+</b> <br> ^CHARACTER NAME^ *{color:white}.xxxxx0xxxxxxxxx0xxxxxxxxx0xxxxxxx* |\4. <b>+If s/he's got any...+</b> <br> ^CLASS^ *{color:white}.xxxx0xxxxxxxxx0xxxxxxxxx0xxxxxxxxx0xxxxxxx* |
|\2.  <b>+My Race+</b> <br> ^RACE^ |\2.  <b>+My God+</b> <br> ^DIETY^ |\2. <b>+??+</b> <br> ^ALIGNMENT^ |\2. <b>+#+</b> <br> ^LEVEL^ |
| <b>+6"+</b> <br> ^SIZE^ | <b>+My Age+</b> <br> ^AGE^ | <b>+Unich+</b> <br>^GENDER^ | <b>+6'0"+</b> <br> ^HEIGHT^ | <b>+Not tellin'+</b> <br> ^WEIGHT^ | <b>+if any+</b> <br> ^EYES^ | <b>+if any+</b> <br> ^HAIR^ | <b>+if any+</b> <br> ^SKIN^ |

table{border:1px solid white}.
|=. ~Ability~<br> ^Name^ |=. ~Ability~ <br> ^Score^ |=. ~Ability~ <br> ^Modifier^ |/7=. *{color:white}.xyzxyzxyz* |=. *{color:white}.x* |=. ~TOTAL~ |/2=. *{color:white}.x*  |\3=. *{color:white}.x* |=. ~TOTAL~ |=. ~DEX~ |=. ~MISC~ |
|={background:#000}. *{color:white}Str* <br> ^{color:white}STRENGTH^ |=. 14 |=. +2 |={background:#000}.  *{color:white}HP* <br> ^{color:white}HIT POINTS^|={background:#aaa}. <b>68</b> |\3={background:#000}. *{color:white}INITIATIVE* <br> ^{color:white}MODIFIER^ |={background:#aaa}. +2 |=. +2 |=. 0 |
|={background:#000}. *{color:white}Dex* <br> ^{color:white}DEXTERITY^ |=. 14 |=. +2 |\9=. *{color:white}1-to-9* |
|={background:#000}. *{color:white}Con* <br> ^{color:white}CONSTITUTION^ |=. 16 |=. +3 |=. *{color:white}.x* |=. ~TOTAL~ |=. ~BASE~ |=. ~ARMOR~  |=. ~SHIELD~ |=. ~DEX~ |=. ~SIZE~ |=. ~NATURAL~ |=. ~MISC~ |
|={background:#000}. *{color:white}Int* <br> ^{color:white}INTELLIGENCE^ |=. 14 |=. +2 |={background:#000}.  *{color:white}AC* <br> ^{color:white}ARMOR CLASS^|={background:#aaa}. <b>23</b> |=. <b>10</b> |=. +9 |=. +3 |=. +1 |=. 0 |=. 0 |=. 0 |
|={background:#000}. *{color:white}Wis* <br> ^{color:white}WISDOM^ |=. 17 |=. +3 |\9=. *{color:white}1-to-9* |
|={background:#000}. *{color:white}Cha* <br> ^{color:white}CHARISMA^ |=. 8 |=. -1 |={background:#000}.  *{color:white}SPEED=* |=. *{color:white}.x* |={background:#aaa}. <b>20</b> |=. *{color:white}.x* |={background:#000}.  *{color:white}DR=* |={background:#aaa}. 0 |=. *{color:white}.x* |={background:#000}.  *{color:white}SR=* |={background:#aaa}. 0 |

table{border:1px solid white}.
|=. ATTACKS |=. TOTAL |=. ~BASE~ |=. ~STR~ <br> ^MOD^ |=. ~SIZE~ <br> ^MOD^ |=.  ~MISC~ <br> ^MOD^ |/4. *{color:white}.xyzxyxyz* |=. SAVING THROWS |=. TOTAL |=. ~BASE~ <br> ^SAVE^ |=. ~ABILITY~ <br> ^MOD^ |=. ~MAGIC~ <br> ^MOD^ |=.  ~MISC~ <br> ^MOD^ |
|={background:#000}. *{color:white}MELEE* <br> ^{color:white}ATTACK BONUS^ |={background:#aaa}. +7 |/3=. <b>+5</b> |=. +2 |=. 0 |=. 0 |={background:#000}. *{color:white}FORTITUDE* <br> ^{color:white}(Constitution)^ |={background:#aaa}. +8 |=. +5 |=. +3 |=. 0 |=. 0 |
|={background:#000}. *{color:white}RANGED* <br> ^{color:white}ATTACK BONUS^ |={background:#aaa}. +7 |=. +2 |=. 0 |=. 0 |={background:#000}. *{color:white}REFLEX* <br> ^{color:white}(Dexterity)^ |={background:#aaa}. +4 |=. +2 |=. +2 |=. 0 |=. 0 |
|={background:#000}. *{color:white}GRAPPLE* <br> ^{color:white}ATTACK BONUS^ |={background:#aaa}. +7 |=. +2 |=. 0 |=. 0 |={background:#000}. *{color:white}WILL* <br> ^{color:white}(Wisdom)^ |={background:#aaa}. +8 |=. +5 |=. +3 |=. 0 |=. 0 |

table{border:1px solid white}.
|=. ATTACKS |=. TOTAL |=. ~BASE~ |=. ~STR~ <br> ^MOD^ |=. ~SIZE~ <br> ^MOD^ |=.  ~MISC~ <br> ^MOD^ |/4. *{color:white}.xyzxyxyz* |=. SAVING THROWS |=. TOTAL |=. ~BASE~ <br> ^SAVE^ |=. ~ABILITY~ <br> ^MOD^ |=. ~MAGIC~ <br> ^MOD^ |=.  ~MISC~ <br> ^MOD^ |
|={background:#000}. *{color:white}MELEE* <br> ^{color:white}ATTACK BONUS^ |={background:#ddd}. +7 |/3=. <b>+5</b> |=. +2 |=. 0 |=. 0 |={background:#000}. *{color:white}FORTITUDE* <br> ^{color:white}(Constitution)^ |={background:#ddd}. +8 |=. +5 |=. +3 |=. 0 |=. 0 |
|={background:#000}. *{color:white}RANGED* <br> ^{color:white}ATTACK BONUS^ |={background:#ddd}. +7 |=. +2 |=. 0 |=. 0 |={background:#000}. *{color:white}REFLEX* <br> ^{color:white}(Dexterity)^ |={background:#ddd}. +4 |=. +2 |=. +2 |=. 0 |=. 0 |
|={background:#000}. *{color:white}GRAPPLE* <br> ^{color:white}ATTACK BONUS^ |={background:#ddd}. +7 |=. +2 |=. 0 |=. 0 |={background:#000}. *{color:white}WILL* <br> ^{color:white}(Wisdom)^ |={background:#ddd}. +8 |=. +5 |=. +3 |=. 0 |=. 0 |

table{border:1px solid white}.
|\7=. *{color:white}.DUMMY* |
|\4={background:#000}. WEAPONWEAPONW *{color:white}WEAPON* WEAPONWEAPONW |={background:#000}. TTT *{color:white}~TOTAL ATTACK BONUS~* TTT |={background:#000}. DD *{color:white}~DAMAGE~* DD |={background:#000}. CC *{color:white}~CRITICAL~* CC |
|\4. _My Stick to Beat People With_ |=. +7 |=. 1d8+2 |=. 19-20/x2 |
|={background:#000}. *{color:white}~RANGE~* |={background:#000}. *{color:white}~WEIGHT~* |={background:#000}. *{color:white}~TYPE~* |={background:#000}. *{color:white}~SIZE~*  |\3={background:#000}. *{color:white}~SPECIAL PROPERTIES~*  |
|=. n/a |=. 7lbs |=. B |=. M |\3=. Made of Wood |

table{border:1px solid white}.
|\7=. *{color:white}.DUMMY1* |
|\4={background:#000}. ARMORARMORARMA *{color:white}ARMOR* ARMORARMORARMA |={background:#000}. *{color:white}~TYPE~* |={background:#000}. *{color:white}~ARMOR BONUS~* |={background:#000}. *{color:white}~MAX DEX BONUS~* |
|\4. Only Sissies wear Armor |=. Light |=. +0 |=. +8 |
|={background:#000}. *{color:white}~CHECK PENALTY~* |={background:#000}. *{color:white}~SPELL FAILURE~* |={background:#000}. *{color:white}~SPEED~* |={background:#000}. *{color:white}~WEIGHT~*  |\3={background:#000}. SPECIALSPECIALSPEC *{color:white}~SPECIAL PROPERTIES~* SPECIALSPECIALSPEC |
|=. 0 |=. 0% |=. 30 |=. 5lbs |\3=. It's my clothes, man! |
|\7=. *{color:white}.DUMMY2* |
|\4={background:#000}. *{color:white}SHIELD* |={background:#000}. *{color:white}~TYPE~* |={background:#000}. *{color:white}~SHIELD BONUS~* |={background:#000}. *{color:white}~MAX DEX BONUS~* |
|\4. My Bestest Best of Friends |=. Hvy |=. +4 |=. +8 |
|={background:#000}. *{color:white}~CHECK PENALTY~* |={background:#000}. *{color:white}~SPELL FAILURE~* |={background:#000}. *{color:white}~SPEED~* |={background:#000}. *{color:white}~WEIGHT~*  |\3={background:#000}. *{color:white}~SPECIAL PROPERTIES~* |
|=. 0 |=. 0% |=. - |=. 198lbs |\3=. Also known as meat shield |
|\7=. *{color:white}.DUMMY3* |
|\4={background:#000}. *{color:white}PROTECTIVE ITEM* |={background:#000}. *{color:white}~TYPE~* |={background:#000}. *{color:white}~ARMOR BONUS~* |={background:#000}. *{color:white}~MAX DEX BONUS~* |
|\4. *{color:white}.x* |=. *{color:white}.x* |=. *{color:white}.x* |=. *{color:white}.x* |
|\6={background:#000}. *{color:white}~SPECIAL PROPERTIES~* |={background:#000}. *{color:white}~WEIGHT~* |
|\6=. *{color:white}.x* |=. *{color:white}.x* |
|\7=. *{color:white}.DUMMY4* |
|\4={background:#000}. *{color:white}PROTECTIVE ITEM* |={background:#000}. *{color:white}~TYPE~* |={background:#000}. *{color:white}~ARMOR BONUS~* |={background:#000}. *{color:white}~MAX DEX BONUS~* |
|\4. *{color:white}.x* |=. *{color:white}.x* |=. *{color:white}.x* |=. *{color:white}.x* |
|\6={background:#000}. *{color:white}~SPECIAL PROPERTIES~* |={background:#000}. *{color:white}~WEIGHT~* |
|\6=. *{color:white}.x* |=. *{color:white}.x* |