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  • gnome
  • Stormcrows
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Flook Dingle Jag

Gnome Wizard

Flook Dingle Jag

Author: Fluke

PC in: Beldorn

Race: Gnome

Level: 13

Game System: D&D (3.5)

Is Public?: Yes

Is Visible?: Yes


Description

Flook Dingle Jag

Level 13 Gnome Wizard Alignment: Chaotic/Good
Experience: 85,657 Exp. to Lv.14: 5,343 size: Small
age: 97 gender: Male height: 3’4”
weight: 47 eyes: Black hair: White
skin: Bronze

Abilities

STR 9 (-1)
DEX 14 (+2)
CON 16/18 (+3/+4)
INT 18/20 (+4/+5)
WIS 12 (+1)
CHA 12 (+1)
Nose 13 (special trait in campaign setting)

Combat

Base Attk +6/+1
Grapple +4
HP 81
Speed 30
AC 21 (Touch: 14 Flat-Footed: 19)
Ini +6

Saves

Fortitude +8
Reflex +6
Will +11

Skills

Max
class/cross
16/8
Class Skill Ability Modifier Abil Mod Ranks Misc
x Appraise1 INT 5 5 0 0
x Balance1 DEX 2 2 0 0
x Bluff1 CHA 9 1 5 3
x Climb1 STR2 -1 -1 0 0
o Concentration1 CON 19 4 15 0
o Craft (Alchemy)1 INT 9 5 2 2
o Craft1 INT 0 0 0 0
o Craft1 INT 0 0 0 0
o Decipher Script INT 12 5 7 0
x Diplomacy1 CHA 1 1 0 0
x Disable Device INT 0 0 0 0
x Disguise1 CHA 1 1 0 0
x Escape Artist1 DEX2 2 2 0 0
x Forgery1 INT 5 5 0 0
x Gather Information1 CHA 3 1 0 2
x Handle Animal CHA 0 0 0 0
x Heal1 WIS 1 1 0 0
x Hide1 DEX2 11 2 0 9
x Intimidate1 CHA 1 1 0 0
x Jump1 STR2 -1 -1 0 0
o Knowledge (Arcana) INT 20 5 15 0
o Knowledge (Religon) INT 10 5 5 0
o Knowledge (Local) INT 10 5 5 0
o Knowledge (History) INT 12 5 7 0
x Listen1 WIS 12 1 7 4
x Move Silenty1 DEX2 2 2 0 0
x Open Lock DEX 0 0 0 0
x Perform CHA 0 0 0 0
x Perform CHA 0 0 0 0
x Perform CHA 0 0 0 0
o Profession WIS 0 0 0 0
o Profession WIS 0 0 0 0
x Ride1 DEX 2 2 0 0
x Search1 INT 5 5 0 0
x Sense Motive1 WIS 1 1 0 0
x Sleight of Hand DEX2 0 0 0 0
o Spell Craft INT 17 5 10 2
x Spot1 WIS 10 1 7 2
x Survival1 WIS 1 1 0 0
x Swim1 STR3 -1 -1 0 0
x Tumble DEX2 0 0 0 0
x Use Magic Device CHA 0 0 0 0
x Use Rope1 DEX 2 2 0 0
1Skill can be used untrained
2Armor penalty, if any, applies
3Double armor penalty, if any, applies

Feats

Alertness (familiar)
Scribe Scroll
Eschew Materials
Improved Counterspell
Improved Initiative
Empower Spell
Overlooked
Iron Will
Fade to Violence
Sculpt Spell

Special Abilities

Summon Familiar
Share Spells (familiar)
Empathetic Link (familiar)
Speak With Animals (Burrowing) 1/day
Dancing Lights 1/day
Ghost Sound 1/day
Prestidigitation 1/day

Permanent Spells

See Invisibility
Detect Magic
Comprehend Languages

Equipment

Quarterstaff
Dagger
Robe of Useful Items
Cloak of Elvenkind
Bag of Holding
Bracers of Armor (+3)
Bracers of Arcane Freedom
Ring of Protection (+1)
Belt of Natural Armor (+4)
Headband of Intellect (+2)
Amulet of Health (+2)
Boots of Striding
Empowered Spellshard

Scrolls & Wands

Wand: Magic Missle (3d4; 46 charges)
Wand: Magic Missle (5d4; 10 charges)
Wand: Fireball (7d6; 20 charges)
Scroll: Mass Fly (x2)
Scroll: Fly (x2)
Scroll: Teleport (x2)
Scroll: Fireball (x3)
Scroll: Lightning Bolt (x3)
Scroll: Rope Trick (x10)
Scroll: Empowered Ray of Enfeeblement(x2)
Scroll: True Strike (x4)
Scroll: Stoneskin (x2)
Scroll: Summon Monster V (x1)

Languages

Gnomish
Amerin
Draconic
Elven
Goblin
Dwarven
Dwarven Sign
Rokanese

Spell DCs

Spell Level DC
0 15
1 16
2 17
3 18
4 19
5 20
6 21
7 22

Spellbook

Level 0
Resistance Acid Splash Detect Poison
Detect Magic Read Magic Daze
Dancing Lights flare Light
Ray of Frost Ghost Sound Disrupt Undead
Touch of Fatigue Mage Hand Mending
Message Open/Close Arcane Mark
Prestidigitation
Level 1
Alarm Hold Portal Comprehend Languages
Protection From Evil Protection From Chaos Grease
Mage Armor Mount Summon Monster I
Unseen Servant Detect Secret Doors Detect Undead
Identify Charm Person Hypnotism
Sleep Burning Hands Magic Missile
Shocking Grasp Shield Tenser’s Floating Disk
True Strike Disguise Self Silent Image
Ventriloquism Cause Fear Chill Touch
Ray of Enfeeblement Animate Rope Enlarge Person
Erase Feather Fall
Level 2
Arcane Lock Protection From Arrows Glitterdust
Melf’s Acid Arrow Summon Monster II Summon Swarm
See Invisibility Misdirection Daze Monster
Tasha’s Hideous Laughter Cat’s Grace Blur
Mirror Image Levetate Rope Trick
Whispering Wind Invisibility Bear’s Endurance
Touch of Idiocy
Level 3
Dispell Magic Explosive Runes Fly
Phantom Steed Sepia Snake Sigil Sleet Storm
Summon Monster III Tongues Deep Slumber
Hold Person Fireball Specteral Weapon
Slow Lightning Bolt Greater Mage Armor
Level 4
Remove Curse Dimension Door Evard’s Black Tentacles
Solid Fog Summon Monster IV Arcane Eye
Fire Shield Ice Storm Wall of Fire
Wall of Ice Illusory Wall Phantasmal Killer
Polymorph Stone Skin Scrying
Crushing Dispair Greater Invisibility Arc of Lightning
Lesser Globe of Invulnerability
Level 5
Cloud Kill Permenancy Summon Monster V
Teleport Wall of Force Baleful Polymorph
Passwall Telekinesis Mass Fly
Level 6
Legend Lore Flesh to Stone Otiluke’s Freezing Sphere
Disintegrate Contingency True Seeing
Level 7

Active Contingency Spells

TRIGGER ACTIVATES
If hit with a melee attack Dimension Door (300ft in air and 60ft behind triggering source)
If falls more than 20ft Feather Fall

Bio

Flook is a Gnomish wizard who was unexpectedly transported away from his home in Melanon. He was rescued from a pack of wild boars by the Stormcrows and has been adventuring with them since.