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User Ratings
Abominable
Emperor Snough the Abominable, Lord of All He Can Freeze
Author: Figment
NPC in: Centicles' Legion
Race: Human
Level: 22
Game System: D&D (3.5)
Is Public?: Yes
Is Visible?: Yes
Description
This man has piercing blue eyes, wild grey hair, and pale white skin.
| Fiendish Human, 20th Level Ardent1. |
| Medium Humanoid (Extraplanar, Human, Psionic) |
| Hit Dice: 20d6+20 (100) |
| Initiative: +3 (+1 Dex, +2 time mantle) |
| Speed: 30 (50 when psionically focused) |
| Armor Class: 12 (+1 Dex, +1 armor), touch 11, flat-footed 11 |
| Base Attack/Grapple: +15/+15 |
| Attack: +5 dagger +19 melee (1d4+5, 19-20/x2), +5 dagger +21 ranged (1d4+5, 19-20/x2, 10’) |
| Full Attack: +5 dagger +19/+14/+9 melee (1d4+5, 19-20/x2), +5 dagger +21 ranged (1d4+5, 19-20/x2, 10’) |
| Space/Reach: 5/5 |
| Special Attacks: Smite Good |
| Special Qualities: Darkvision 60’, DR 10/magic, Resistance Cold & Fire 10, SR 25 |
| Saves: Fort +7, Ref +7, Will +17 |
| Abilities; Str 8, Dex 13, Con 12, Int 14, Wis 20, Cha 10 |
| Skills: Autohypnosis +24, Concentration +20, Craft (Sculpting)+22, Diplomacy +21, Knowledge (Nobility) +20, Speak Common |
| Feats: Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Boost Construct, Craft Psionic Arms & Armor, Craft Psionic Construct, Craft Universal Item, Narrow Mind, Psionic Meditation, Quicken Power, Shield Proficiency, Simple Weapons, Speed of Thought |
| Alignment: Lawful Evil |
| Favored Class: Ardent |
| Character Concept2: Psionic Craftsman |
Combat
Doctor Snough has amassed an army to take over Centicle’s workshop. While he has a foothold there, he will lure legionaires into returning unknown into ambushes. Centicles is underseige by Snough himself, so returning legionaires will have to fight through Snowmen, Ice Knights, and others to reach him. When tracked down and cornered, he will summon a 9th-level iridescent serpent and as many articine3 as will heed his summons for protection.
| Darkvision: 60’ |
| Smite Good (Su): 1/day normal melee attack does +1 damage versus good creature |
| Quick Study (Ex): Gain 4 extra skill points at 1st level and 1 extra skill point every level thereafter |
| Damage Reduction: 10/magic |
| Resistance: 10 to cold & fire |
| Spell Resistance: 25 |
| Versatile (Ex): Gain an extra feat at 1st level |
| Psionic Craftsman (Ex): Manifester level is -2 to meet item creation feat pre-requisites, -3 skill points at first level and -1 skill point at every level an item creation feat is purchased early |
| Craft Universal Item (Ex): Can create universal psionic items |
| Craft Psionic Arms & Armor (Ex): Can create psionic weapons, armor, and shields |
| Power Points/Day: 393 |
| Powers Known: astral construct, bend reality, blackstone hammer, control air, earth walk, elemental steward, escape detection, false sensory input, hustle, mass cloud mind, metamorphosis, oak body, psionic charm, psionic earthquake, psionic fabricate, psionic freedom of movement, psionic greater teleport, psionic minor creation, temporal acceleration, time regression, tornado blast |
| Primary Mantles: Deception, Elements |
| Secondary Mantles: Creation, Freedom, Time |
| Assume Creation Mantle: Entropic Form (Iridescent Serpent) |
| Assume Elements Mantle: fall as if 20’ less while psionically focused |
| Assume Freedom Mantle: +10’ move bonus while psionically focused, expend psionic focus for +4 to resist or escape a grapple |
| Craft Psionic Construct (Ex): Can create psionic construct |
| Assume Deception Mantle: expend psionic focus as an immediate action to be displaced until next action (50% mischance) |
| Boost Construct (Ps): astral construct gains one additional special ability |
| Speed of Thought (Ps): +10’ insight bonus land speed while psionically focused and not wearing heavy armor |
| Assume Natural World Mantle: wild empathy 1d20 + 12 |
| Psionic Meditation (Ps): Become psionically focused as a move action |
| Assume Time Mantle: +2 initiative. Once per day expend psionic focus as an immediate action to delay taking damage from one attack or effect until one round later. |
| Narrow Mind (Ps): +4 on Concentration check to become psionically focused |
| Quicken Power (Ps): Quicken a power by expending an additional 6PP, the power does not provoke an AoO. |
| silk swathes4 |
| +5 dagger |
| 100 ice knights |
| 350 snowmen |
1 Complete Psionic pp.5-8
3 Complete Psionic p.130
4 Sandstorm p. 99
Bio
This human has begun the conquest of the world from Snough Town. His snowmen and ice knight troops have swept the countryside, while he has sent his secret weapon to tackle the only one who might oppose him: Centicles!
