Obsidian Portal - The Story is the Game
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Ilona Lorien

Queen and Archbishop of Achea

Ilona Lorien

Author: DarthKrzysztof

Race: Elf

Level: 11

Game System: D&D (3.5)

Is Public?: Yes

Is Visible?: Yes


Description

(AD&D 2nd Edition)

Female high elf NG 11th-level priest of Orelia
Str 11, Dex 15, Con 15, Int 15, Wis 18, Cha 17
AC -5, hp 61, THAC0 14, Move 12, Size M
XP (+10%) 682,506 – next level at 900,000
Saving Throws: PPD 6, RSW 10, PP 9, BW 12, S 11. +4 to save vs. mind-affecting magic (Wisdom), +2 to all (cloak), +4 vs larger/hotter fires (ring).
Weapon Proficiencies: horseman’s mace, quarterstaff, footman’s mace, longsword.
Non-Weapon Proficiencies: Ancient History (military)-14, Ancient History (Achea)-14, Bureaucracy-15, Ceremony-18, Dancing-15, Healing-16, Herbalism-13, Local History (Solomaria)-17, Reading/Writing-16, Religion-18, Singing-17, Spellcraft-13.
Languages: Common, Elven, Solomarian.
Racial Abilities: 60 ft. infravision. +1 to hit with long or short swords or bows. 90% resistance to sleep or charm-related spells. 1 in 6 chance of spotting secret/concealed door in passing, 2 in 6 to find secret door if searching, 3 in 6 to find concealed if searching. -4 (-2 if door must be opened) bonus to surprise foes when alone and not wearing metal armor. -2 penalty when disbelieving illusions.
Class Abilities: Cleric spells: 7 1st, 6 2nd, 5 3rd, 4 4th, 2 5th, 1 6th. Major spheres allowed: All, Combat, Healing, Necromantic, Protection, Travelers. Minor spheres allowed: Charm, Divination, Guardian, Sun, Wards. +3 points/die on all healing spells. Can detect evil 6 times/day. Can turn undead and attract followers. May use an edged weapon, but only in self-defense.
Possessions: Wyrmbiter (longsword +2, red dragon slayer), staff of curing, footman’s mace +3, elven chain +3, shield +3, ring of fire resistance, cloak of displacement, 2 candles of invocation, holy symbol, backpack, 170,514 gp.

(D&D v.3.5)

CR 12
hp 84 (12 HD)

Female elf cleric 12
NG Medium humanoid (elf)
Init +2; Senses low-light vision; Listen +5, Spot +5
Languages Achean, Celestial, Common, Elven

AC 12, touch 12, flat-footed 10
Immune magic sleep effects
Fort +10, Ref +6, Will +13 (+2 against enchantments)

Speed 30 ft. (6 squares)
Melee +9/+4
Ranged +11/+6
Base Atk +9/+4; Grp +9
Special Actions turn undead, spontaneous casting (cure spells)
Combat Gear
Cleric Spells Prepared (CL 12th, Spell Penetration):
6th – 3+1
5th – 4+1
4th – 4+1
3rd – 5+1
2nd – 5+1
1st – 7+1
0 – 6
(D) Domain spell. Deity: Orelia. Domains:
Abilities Str 11, Dex 15, Con 15, Int 15, Wis 20, Cha 18
SQ able to notice secret or concealed doors
Feats Combat Casting, Improved Critical (longsword), Landlord, Spell Penetration, Weapon Focus (longsword)
Skills Concentration +15, Diplomacy +15, Heal +8, Knowledge (religion) +15, Spellcraft +7
Possessions longsword

Hook “The Bright Lady provides miracles not to win your faith, but to reward your faith.”

(D&D 4th Edition)

Level 11 elf cleric (radiant servant)
Medium fey humanoid
Initiative +8; Senses Perception +12; low-light vision
Group Awareness Aura 5
HP 78; Bloodied 39; Healing Surge 19 (10/day)
AC 18; Fortitude 18, Reflex 19, Will 22
Speed 7; see also wild step
Action Points 1

AT-WILL ATTACK POWERS Righteous Brand, Sacred Flame
ENCOUNTER CLERIC FEATURES Channel Divinity: Divine Fortune, Channel Divinity: Turn Undead, Healing Word
ENCOUNTER ATTACK POWERS Channel Divinity: Pelor’s Radiance, Daunting Light, Elven Accuracy, Healing Strike, Searing Light, Solar Wrath
DAILY ATTACK POWERS Avenging Flame, Flame Strike, Rune of Peace
DAILY UTILITY POWERS Cure Light Wounds, Cure Serious Wounds, Mass Cure Light Wounds

Healer’s Lore
Illuminated Attacks
Radiant Action
Wild Step

Armor Proficiency cloth, leather, hide, chain
Weapon Proficiency simple melee & ranged weapons, longbow, shortbow
Implement holy symbol

Rituals comprehend language, cure disease, enchant magic item, endure elements, gentle repose, raise dead, remove affliction

Feats Astral Fire, Evasion, Light Step, Pelor’s Radiance, Shield Proficiency (light), Weapon Focus (heavy blades), Weapon Proficiency (longsword)

Magic items symbol of life +3, +3 magic chainmail, shield of defiance, +2 dragonslayer longsword, amulet of protection +2
Gold 405

Alignment Good; Languages Common, Elven
Skills Acrobatics +9, Diplomacy +15, Heal +15, Insight +15, Nature +12, Religion +13, Stealth +9
Str 12 (+1), Dex 16 (+3), Wis 21 (+5)
Con 16 (+3), Int 16 (+3), Cha 20 (+5)


Bio

Height:5’11” Weight:150 Age:156
Eyes:Green Hair:Blond Skin:Fair

APPEARANCE
Ilona is a strikingly beautiful elf, with her mother’s long, lustrous golden hair, and sparkling green eyes. Nearly six feet tall and 150 pounds, she is 156 years old, but only her adventuring scars betray any sign of her age.

Despite being both Queen and Archbishop of Achea, she still wears the austere blue and white robe of a traveling priest, though elven chain hides beneath it. She still uses the same basic holy symbol that she received upon her ordination. A small gold crown adorns her brow; she wears a simple silver band upon her right hand, and her wedding ring, comprised of intertwined loops of platinum, gold, and mithril, on the left. She also wears hard, high boots and a sturdy leather belt.

The longsword Wyrmbiter hangs at her hip, along with a functional mace. She carries her staff everywhere she goes.

BACKGROUND
Ilona is the only daughter of General Taran Lorien, a renowned Crusade veteran who settled in Zeno’s Gate with his wife Shaena. When Taran mustered an army, determined to carve a new elven kingdom out of wild Alfheim, Ilona went after him, finding her faith in Orelia along the way. Though too late to save her father, she became a cleric upon returning home with his body.

She traveled to Solorune for her education. Tending to the infirm in the temple there, she encountered Nicholas Sharpe, and the wizard’s rescuer, the drow fighter Nightshade. Fearful at first of Nightshade, she became an unlikely friend to both him and Nicholas.

When her friend Erik Holder went missing, Ilona, Nick, and Nightshade tracked him to a temple of the lost god Taros. Enlisting the help of Fredek the rogue, the four adventurers slew the cultists – and exposed a deeper conspiracy at work.

Defeating that conspiracy was only the beginning of Ilona’s adventuring career. Her adventuring company, the Destroyers, have traveled the length and breadth of Brynthia, and to worlds and planes beyond. (See Nick’s page for a more detailed description of their adventuring career.)

But the island realm of Achea is their adopted home. Ilona married Nightshade shortly after he became a hero to the Achean people; she persuaded the Clave to make Achea an archdiocese under her jurisdiction after recovering the Chalice of the Saint, and she and Nightshade united the island under their rule when it faced foreign invasion.

Today Ilona has retired from the adventuring life – being a queen and an archbishop keeps her hands full. Still, if evil should rise, she will be there to meet it.

PERSONALITY
Ilona’s faith in her deity is matched only by her love for Nightshade, though she blames herself for their inability to conceive. She is also devoted to Nick and Fred, but has never cared for Alexandrine’s company. Though she loves and admires her late father, she no longer shares his hatred for the drow.

A fearless enemy of evil, Ilona would walk across Brynthia to smite her goddess’s foes, and never refuses a request for aid. Indeed, her tendency to jump right into things has always been her greatest flaw, though she has some control over it now. She also came across as haughty in her youth, but her years in the priesthood have brought her humility, even in her current stations.

A natural leader, Ilona is honest (sometimes harshly so) and trusting (perhaps too trusting). She strives to bring reform to the One True Faith, and is considered the most liberal element of the Clave.

She feels naked without her holy symbol, and never lets it out of her sight. Her wedding ring is the only other possession in which she places such value.