Dunestal, Meryl
House Tharashk Agent
Author: viz
NPC in: Kith'takharos
Race: Human
Level:
Game System: D&D (3.5)
Is Public?: Yes
Is Visible?: Yes
Description
Bio
House Tharashk assigned Meryl as an agent in Kith’takharos. He seeks to discover the sources of swamp plants so that House Tharashk will no longer need the Order of the Jade Leaf. Meryl periodically hires adventurers to explore the swamp, but none have found the plants he seeks.
Meryl has a dubious past. He has worked as a spy and a mercenary, and developed a reputation for salvaging the failures of lesser men. His Tharashk superior used the knowledge of Meryl’s darker exploits to force him into one last job. The maneuver dashed Meryl’s hopes of an easy life by the time he reached middle age.
Meryl hates the swamp, especially the wetness, humidity, and heat. He always wears a neck scarf to catch the sweat that rolls down his face. The House Tharashk offices are a sanctuary of magical coolness. He desperately wants to finish his work and get out, which gives him a perpetual short temper. Few in Kith’takharos like him, and most everyone avoids him. As far as the populace is concerned, about the only good thing he brings is House Tharashk gold.
