I write and I run games. I build models in my spare time and game with them. My passion is creating worlds to share with people. My philosophy, when it comes to games, is to remember that it isn’t my game that I’m running, it is the players’ game. It is their enjoyment that must come first and everything preconceived that I may have in my head about where the plot is going or what is really important to the players must fall by the wayside if it is expressed by my players to be false. Actions dictate consequence, consequences must have weight; but ultimately it is a game about players winning, feeling like they are heroes, and that their actions matter.