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Wayfarers
Author:
HarryParker
Slug:
wayfarer
System:
other
DST Source Code
HTML Template
<div class="basic_info"> <table class="ds_wayfarer ds_info full_width ds_border"> <thead> <td colspan=2> <div class="name"> <span class="ds_label">Name:</span> <span class="dsf dsf_name"></span> </div> </td> <td> <div class="player"> <span class="ds_label">Player:</span> <span class="dsf dsf_player"></span> </div> </td> <td colspan=2> <div class="campaign"> <span class="ds_label">Campaign:</span> <span class="dsf dsf_campaign"></span> </div> </td> </thead> <tr> <td colspan=2> <div class="race"> <span class="ds_label">Race:</span> <span class="dsf dsf_race"></span> </div> </td> <td> <div class="age"> <span class="ds_label">Age:</span> <span class="dsf dsf_age"></span> </div> </td> <td colspan=2> <div class="sex"> <span class="ds_label">Sex:</span> <span class="dsf dsf_sex"></span> </div> </td> </tr> <tr> <td> <div class="height"> <span class="ds_label">Height:</span> <span class="dsf dsf_height"></span> </div> </td> <td> <div class="weight"> <span class="ds_label">Weight:</span> <span class="dsf dsf_weight"></span> </div> </td> <td> <div class="hair_colour"> <span class="ds_label">Hair Colour:</span> <span class="dsf dsf_hair_colour"></span> </div> </td> <td> <div class="eye_colour"> <span class="ds_label">Eye Colour:</span> <span class="dsf dsf_eye_colour"></span> </div> </td> <td> <div class="handedness"> <span class="ds_label">Handedness:</span> <span class="dsf dsf_handedness"></span> </div> </td> </tr> <tr> <td> <div class="skill_level"> <span class="ds_label">Level:</span> <span class="dsf dsf_level"></span> </div> </td> <td> <div class="total_skill_points"> <span class="ds_label">Total Skill Points:</span> <span class="dsf dsf_total_skill_points"></span> </div> </td> <td> <div class="discipline_points"> <span class="ds_label">Unspent Discipline Points:</span> <span class="dsf dsf_discipline_points"></span> </div> </td> <td colspan=2> <div class="proficiency_points"> <span class="ds_label">Unspent Proficiency Points:</span> <span class="dsf dsf_proficiency_points"></span> </div> </td> </tr> </table> <table class="full_width"> <tr> <td> <table class="ds_border"> <thead> <td> <span class="ds_label">Attributes</span> </td> <td> <span class="ds_feint">Base</span> </td> <td> <span class="ds_feint">Adjusted</span> </td> </thead> <tr> <td class="ds_row_header"> <span class="ds_label">Agility</span> </td> <td> <span class="dsf dsf_agility"></span> </td> <td> <span class="dsf dsf_agility_adjusted"></span> </td> </tr> <tr> <td class="ds_row_header"> <span class="ds_label">Endurance</span> </td> <td> <span class="dsf dsf_endurance"></span> </td> <td> <span class="dsf dsf_endurance_adjusted"></span> </td> </tr> <tr> <td class="ds_row_header"> <span class="ds_label">Intellect</span> </td> <td> <span class="dsf dsf_intellect"></span> </td> <td> <span class="dsf dsf_intellect_adjusted"></span> </td> </tr> <tr> <td class="ds_row_header"> <span class="ds_label">Presence</span> </td> <td> <span class="dsf dsf_presence"></span> </td> <td> <span class="dsf dsf_presence_adjusted"></span> </td> </tr> <tr> <td class="ds_row_header"> <span class="ds_label">Strength</span> </td> <td> <span class="dsf dsf_strength"></span> </td> <td> <span class="dsf dsf_strength_adjusted"></span> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <td> </td> <td> <span class="ds_feint">Base</span> </td> <td> <span class="ds_feint">Adjusted</span> </td> </thead> <tr> <td class="ds_row_header"> <span class="ds_label">Health Points</span> </td> <td> <span class="dsf dsf_health_points"></span> </td> <td> <span class="dsf dsf_health_points_adjusted"></span> </td> </tr> <tr> <td class="ds_row_header"> <span class="ds_label">Dodge</span> </td> <td> <span class="dsf dsf_dodge"></span> </td> <td> <span class="dsf dsf_dodge_adjusted"></span> </td> </tr> <tr> <td colspan=2 class="ds_row_header"> <span class="ds_label">Physical Resistance Modifier</span> </td> <td> <span class="dsf dsf_physical_resistance_modifier_adjusted"></span> </td> </tr> <tr> <td colspan=2 class="ds_row_header"> <span class="ds_label">Mental Resistance Modifier</span> </td> <td> <span class="dsf dsf_mental_resistance_modifier_adjusted"></span> </td> </tr> <tr> <td colspan=2 class="ds_row_header"> <span class="ds_label">Feat of Strength Modifier</span> </td> <td> <span class="dsf dsf_feat_of_strength_adjusted"></span> </td> </tr> <tr> <td colspan=2 class="ds_row_header"> <span class="ds_label">Initiative Roll Modifier</span> </td> <td> <span class="dsf dsf_initiative_roll_adjusted"></span> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <td> </td> <td> <span class="ds_feint">Base</span> </td> <td> <span class="ds_feint">Adjusted</span> </td> </thead> <tr> <td class="ds_row_header"> <span class="ds_label">Movement Rate</span> </td> <td> <span class="dsf dsf_movement_rate"></span> </td> <td> <span class="dsf dsf_movement_rate_adjusted"></span> </td> </tr> <tr> <td class="ds_row_header"> <span class="ds_label">Swimming Rate</span> </td> <td> <span class="dsf dsf_swimming_rate"></span> </td> <td> <span class="dsf dsf_swimming_rate_adjusted"></span> </td> </tr> <tr> <td colspan=2 class="ds_row_header"> <span class="ds_label">Armour Impedance</span> </td> <td> <span class="dsf dsf_armour_impedance_adjusted"></span> </td> </tr> <tr> <td colspan=2 class="ds_row_header"> <span class="ds_label">Encumberance Class</span> </td> <td> <span class="dsf dsf_encumberance_class_adjusted"></span> </td> </tr> </table> </td> </tr> </table> <div class="ds_disciplines"> <table> <caption>Disciplines</caption> <tr> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Advanced Counterattack</span> </td> <td> <span class="dsf dsf_advanced_counterattack"/> </td> </tr> <tr> <td> <span>Advanced Weapon Mastery</span> </td> <td> <span class="dsf dsf_advanced_weapon_mastery"/> </td> </tr> <tr> <td> <span>Ambidexterity</span> </td> <td> <span class="dsf dsf_ambidexterity"/> </td> </tr> <tr> <td> <span>Arcana</span> </td> <td> <span class="dsf dsf_arcana"/> </td> </tr> <tr> <td> <span>Armour Use</span> </td> <td> <span class="dsf dsf_armour_use"/> </td> </tr> <tr> <td> <span>Backstab</span> </td> <td> <span class="dsf dsf_backstab"/> </td> </tr> <tr> <td> <span>Bash</span> </td> <td> <span class="dsf dsf_bash"/> </td> </tr> <tr> <td> <span>Berserker</span> </td> <td> <span class="dsf dsf_berserker"/> </td> </tr> <tr> <td> <span>Blind fighting</span> </td> <td> <span class="dsf dsf_blind_fighting"/> </td> </tr> <tr> <td> <span>Calculated Strike</span> </td> <td> <span class="dsf dsf_calculated_strike"/> </td> </tr> <tr> <td> <span>Cantrip</span> </td> <td> <span class="dsf dsf_cantrip"/> </td> </tr> <tr> <td> <span>Charge</span> </td> <td> <span class="dsf dsf_charge"/> </td> </tr> <tr> <td> <span>Combat Archery</span> </td> <td> <span class="dsf dsf_combat_archery"/> </td> </tr> <tr> <td> <span>Combat Casting</span> </td> <td> <span class="dsf dsf_combat_casting"/> </td> </tr> <tr> <td> <span>Conversational Casting</span> </td> <td> <span class="dsf dsf_conversational_casting"/> </td> </tr> <tr> <td> <span>Counterattack</span> </td> <td> <span class="dsf dsf_counterattack"/> </td> </tr> <tr> <td> <span>Critical Hit</span> </td> <td> <span class="dsf dsf_critical_hit"/> </td> </tr> <tr> <td> <span>Disarm</span> </td> <td> <span class="dsf dsf_disarm"/> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Extra Spell</span> </td> <td> <span class="dsf dsf_extra_spell"/> </td> </tr> <tr> <td> <span>Extra Spell Point</span> </td> <td> <span class="dsf dsf_extra_spell_point"/> </td> </tr> <tr> <td> <span>Faith Magic Potential</span> </td> <td> <span class="dsf dsf_faith_magic_potential"/> </td> </tr> <tr> <td> <span>Feint</span> </td> <td> <span class="dsf dsf_feint"/> </td> </tr> <tr> <td> <span>Forte</span> </td> <td> <span class="dsf dsf_forte"/> </td> </tr> <tr> <td> <span>Great Strike</span> </td> <td> <span class="dsf dsf_great_strike"/> </td> </tr> <tr> <td> <span>Guard</span> </td> <td> <span class="dsf dsf_guard"/> </td> </tr> <tr> <td> <span>Health Point</span> </td> <td> <span class="dsf dsf_health_point"/> </td> </tr> <tr> <td> <span>Hedge Magic Potential</span> </td> <td> <span class="dsf dsf_hedge_magic_potential"/> </td> </tr> <tr> <td> <span>Hermetic Magic Potential</span> </td> <td> <span class="dsf dsf_hermetic_magic_potential"/> </td> </tr> <tr> <td> <span>Improved Disarm</span> </td> <td> <span class="dsf dsf_improved_disarm"/> </td> </tr> <tr> <td> <span>Improved Dodge</span> </td> <td> <span class="dsf dsf_improved_dodge"/> </td> </tr> <tr> <td> <span>Improved Initiative</span> </td> <td> <span class="dsf dsf_improved_initiative"/> </td> </tr> <tr> <td> <span>Increased Accuracy</span> </td> <td> <span class="dsf dsf_improved_accuracy"/> </td> </tr> <tr> <td> <span>Increased Attribute</span> </td> <td> <span class="dsf dsf_increased_attribute"/> </td> </tr> <tr> <td> <span>Increased Mental Resistance</span> </td> <td> <span class="dsf dsf_increased_mental_resistance"/> </td> </tr> <tr> <td> <span>Increased Physical Resistance</span> </td> <td> <span class="dsf dsf_increased_physical_resistance"/> </td> </tr> <tr> <td> <span>Inspired</span> </td> <td> <span class="dsf dsf_inspired"/> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Iron Skin</span> </td> <td> <span class="dsf dsf_iron_skin"/> </td> </tr> <tr> <td> <span>Jack-of-All-Trades</span> </td> <td> <span class="dsf dsf_jack_of_all_trades"/> </td> </tr> <tr> <td> <span>Language</span> </td> <td> <span class="dsf dsf_language"/> </td> </tr> <tr> <td> <span>Last Stand</span> </td> <td> <span class="dsf dsf_last_stand"/> </td> </tr> <tr> <td> <span>Lesser Faith Magic</span> </td> <td> <span class="dsf dsf_lesser_faith_magic"/> </td> </tr> <tr> <td> <span>Literacy</span> </td> <td> <span class="dsf dsf_literacy"/> </td> </tr> <tr> <td> <span>Luck</span> </td> <td> <span class="dsf dsf_luck"/> </td> </tr> <tr> <td> <span>Magic Potency</span> </td> <td> <span class="dsf dsf_magic_potency"/> </td> </tr> <tr> <td> <span>Magic Specialisation</span> </td> <td> <span class="dsf dsf_magic_specialisation"/> </td> </tr> <tr> <td> <span>Magus</span> </td> <td> <span class="dsf dsf_magus"/> </td> </tr> <tr> <td> <span>Multiple Attacks</span> </td> <td> <span class="dsf dsf_multiple_attacks"/> </td> </tr> <tr> <td> <span>Natural</span> </td> <td> <span class="dsf dsf_natural"/> </td> </tr> <tr> <td> <span>Parrying</span> </td> <td> <span class="dsf dsf_parrying"/> </td> </tr> <tr> <td> <span>Pause and Study</span> </td> <td> <span class="dsf dsf_multiple_attacks"/> </td> </tr> <tr> <td> <span>Prayer</span> </td> <td> <span class="dsf dsf_prayer"/> </td> </tr> <tr> <td> <span>Precise Shot</span> </td> <td> <span class="dsf dsf_precise_shot"/> </td> </tr> <tr> <td> <span>Quick Draw</span> </td> <td> <span class="dsf dsf_quick_draw"/> </td> </tr> <tr> <td> <span>Quick Shot</span> </td> <td> <span class="dsf dsf_quick_shot"/> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Resilience</span> </td> <td> <span class="dsf dsf_resilience"/> </td> </tr> <tr> <td> <span>Ritual Magic Potential</span> </td> <td> <span class="dsf dsf_ritual_magic_potential"/> </td> </tr> <tr> <td> <span>Rush</span> </td> <td> <span class="dsf dsf_rush"/> </td> </tr> <tr> <td> <span>Savant</span> </td> <td> <span class="dsf dsf_saavant"/> </td> </tr> <tr> <td> <span>Silent</span> </td> <td> <span class="dsf dsf_silent"/> </td> </tr> <tr> <td> <span>Silent Casting</span> </td> <td> <span class="dsf dsf_silent_casting"/> </td> </tr> <tr> <td> <span>Spell Circle</span> </td> <td> <span class="dsf dsf_spell_circle"/> </td> </tr> <tr> <td> <span>Split Attack</span> </td> <td> <span class="dsf dsf_split_attack"/> </td> </tr> <tr> <td> <span>Still Spell</span> </td> <td> <span class="dsf dsf_still_spell"/> </td> </tr> <tr> <td> <span>Stunning Blow</span> </td> <td> <span class="dsf dsf_stunning_blow"/> </td> </tr> <tr> <td> <span>Unarmed Combat</span> </td> <td> <span class="dsf dsf_unarmed_combat"/> </td> </tr> <tr> <td> <span>Uncanny</span> </td> <td> <span class="dsf dsf_uncanny"/> </td> </tr> <tr> <td> <span>Vital Strike</span> </td> <td> <span class="dsf dsf_vital_strike"/> </td> </tr> <tr> <td> <span>Weapon Mastery</span> </td> <td> <span class="dsf dsf_weapon_mastery"/> </td> </tr> <tr> <td> <span>Whirlwind Attack</span> </td> <td> <span class="dsf dsf_whirlwind_attack"/> </td> </tr> </table> </td> <td> </td> </tr> </table> </div> <div class="ds_proficiencies"> <table> <caption>Proficiencies</caption> <tr> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Acrobatics</span> </td> <td> <span class="dsf dsf_acrobatics"/> </td> </tr> <tr> <td> <span>Ancient History</span> </td> <td> <span class="dsf dsf_ancient_history"/> </td> </tr> <tr> <td> <span>Animal Handling</span> </td> <td> <span class="dsf dsf_animal_handling"/> </td> </tr> <tr> <td> <span>Arcane Knowledge</span> </td> <td> <span class="dsf dsf_arcane_knowledge"/> </td> </tr> <tr> <td> <span>Artistic Ability</span> </td> <td> <span class="dsf dsf_artistic_ability"/> </td> </tr> <tr> <td> <span>Armour-Making</span> </td> <td> <span class="dsf dsf_armour_making"/> </td> </tr> <tr> <td> <span>Climbing</span> </td> <td> <span class="dsf dsf_climbing"/> </td> </tr> <tr> <td> <span>Contacts</span> </td> <td> <span class="dsf dsf_contacts"/> </td> </tr> <tr> <td> <span>Disguise</span> </td> <td> <span class="dsf dsf_disguise"/> </td> </tr> <tr> <td> <span>Distract</span> </td> <td> <span class="dsf dsf_distract"/> </td> </tr> <tr> <td> <span>Dweomercraft(Hedge)</span> </td> <td> <span class="dsf dsf_dweomercraft_hedge"/> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Dweomercraft(Hermetic)</span> </td> <td> <span class="dsf dsf_dweomercraft_hermetic"/> </td> </tr> <tr> <td> <span>Engineering</span> </td> <td> <span class="dsf dsf_engineering"/> </td> </tr> <tr> <td> <span>Extra-Planar Knowledge</span> </td> <td> <span class="dsf dsf_extra_planar_knowledge"/> </td> </tr> <tr> <td> <span>Gambling</span> </td> <td> <span class="dsf dsf_gambling"/> </td> </tr> <tr> <td> <span>Healing</span> </td> <td> <span class="dsf dsf_healing"/> </td> </tr> <tr> <td> <span>Heraldry</span> </td> <td> <span class="dsf dsf_heraldry"/> </td> </tr> <tr> <td> <span>Herbalism</span> </td> <td> <span class="dsf dsf_herbalism"/> </td> </tr> <tr> <td> <span>Inspire</span> </td> <td> <span class="dsf dsf_inspire"/> </td> </tr> <tr> <td> <span>Intimidate</span> </td> <td> <span class="dsf dsf_intimidate"/> </td> </tr> <tr> <td> <span>Jumping</span> </td> <td> <span class="dsf dsf_jumping"/> </td> </tr> <tr> <td> <span>Leadership</span> </td> <td> <span class="dsf dsf_leadership"/> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Local Knowledge</span> </td> <td> <span class="dsf dsf_local_knowledge"/> </td> </tr> <tr> <td> <span>Lock-picking</span> </td> <td> <span class="dsf dsf_lock_picking"/> </td> </tr> <tr> <td> <span>Magic Acuity</span> </td> <td> <span class="dsf dsf_magic_acuity"/> </td> </tr> <tr> <td> <span>Martial Knowledge</span> </td> <td> <span class="dsf dsf_martial_knowledge"/> </td> </tr> <tr> <td> <span>Perception</span> </td> <td> <span class="dsf dsf_perception"/> </td> </tr> <tr> <td> <span>Performance</span> </td> <td> <span class="dsf dsf_performance"/> </td> </tr> <tr> <td> <span>Persuasion</span> </td> <td> <span class="dsf dsf_persuasion"/> </td> </tr> <tr> <td> <span>Regional Knowledge</span> </td> <td> <span class="dsf dsf_regional_knowledge"/> </td> </tr> <tr> <td> <span>Religious Knowledge</span> </td> <td> <span class="dsf dsf_religous_knowledge"/> </td> </tr> <tr> <td> <span>Riding</span> </td> <td> <span class="dsf dsf_riding"/> </td> </tr> <tr> <td> <span>Rope Use</span> </td> <td> <span class="dsf dsf_rope_use"/> </td> </tr> </table> </td> <td> <table class="ds_border"> <thead> <th></th> <th class="ds_feint">Rank</th> </thead> <tr> <td> <span>Running</span> </td> <td> <span class="dsf dsf_running"/> </td> </tr> <tr> <td> <span>Seamanship</span> </td> <td> <span class="dsf dsf_seamanship"/> </td> </tr> <tr> <td> <span>Search</span> </td> <td> <span class="dsf dsf_search"/> </td> </tr> <tr> <td> <span>Sleight-of-hand</span> </td> <td> <span class="dsf dsf_sleight_of_hand"/> </td> </tr> <tr> <td> <span>Stealth</span> </td> <td> <span class="dsf dsf_stealth"/> </td> </tr> <tr> <td> <span>Swimming</span> </td> <td> <span class="dsf dsf_swimming"/> </td> </tr> <tr> <td> <span>Tracking</span> </td> <td> <span class="dsf dsf_tracking"/> </td> </tr> <tr> <td> <span>Trade Skill</span> </td> <td> <span class="dsf dsf_trade_skill"/> </td> </tr> <tr> <td> <span>Weapon-Making</span> </td> <td> <span class="dsf dsf_weapon_making"/> </td> </tr> <tr> <td> <span>Wilderness Lore</span> </td> <td> <span class="dsf dsf_wilderness_lore"/> </td> </tr> <tr> <td> <span>World Knowledge</span> </td> <td> <span class="dsf dsf_world_knowledge"/> </td> </tr> </table> </td> <td> </td> </tr> </table> </div> <div> <span class="ds_label">Character Biography:</span> <span class="dsf dsf_bio"> </span> </div> <div style="position:relative;bottom:10px;text-align:center;font-size:8pt;"> Character By <span class="dsf dsf_player"></span> • Sheet By <span class="dsf dsf_dst_author"></span> </div>
CSS
/**************************** * This is the CSS for the DST. * Copy and paste this directly into the CSS textarea on obsidianportal.com *****************************/ .ds_wayfarer .full_width { width: 100%; } .ds_wayfarer table, th, td { padding: 10px; margin: 0 auto; vertical-align: top; } .ds_wayfarer table .ds_label { font-weight: bold; } .ds_wayfarer .ds_feint { color: lightgrey; } .ds_wayfarer .ds_row_header { background-color: lightgrey; } .ds_wayfarer table.ds_border { border: 1px solid black; border-collapse: collapse; } .ds_wayfarer .ds_border th{ border: 1px solid black; border-collapse: collapse; } .ds_wayfarer .ds_border td{ border: 1px solid black; border-collapse: collapse; } .ds_wayfarer .ds_disciplines { font-size: 8pt; } .ds_wayfarer .ds_proficiencies { font-size: 8pt; }
Javascript
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New DST for Wayfarer game system
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