Graduate student, wife, new mother, DM…I have many hats in my closet. Well, not really. I think there’s actually just a couple of baseball caps, a winter stocking cap, and my old Western Horsemanship cowboy hat. But you get the point.
I’ve been playing DnD for about 2 years now. It all started when a friend overheard my husband and me talking about how much we enjoyed playing Morrowind on our computer. He said that if we liked Morrowind, we’d like DnD. My thoughts? “Yeah, right. Isn’t that a game that anti-social devil-worshiping geeks play? Sheesh.” But he talked us into giving it a try, and I was immediately addicted – I mean, I got to create and control my own hero in a story! Who wouldn’t fall in love with that?? We played in his home-brewed campaign for about a year, with all brand-new gamers, taking my bard from 1st to 8th level. Then I did play-by-post for about a year, with too many characters to keep track of (although each holds a special place in my heart). Finally, inevitably, I took up the illustrious cloak of a DM. I ran both a play-by-post and a tabletop campaign, mixing some pre-written modules with a heavy dose of my own design. We just wrapped up “Travels in a Shattered Land” a couple of weeks ago, with my tabletop group reaching 11th level and saving the world from invasion by the essence of nightmares.
As a new mom, I don’t have time for a lot of adventure design these days, so I’m using an adventure path from Paizo for my current campaign. They have excellent writers, so I have no doubt that it will be a blast to run. We’ll see how long the players can hold on to their characters in the Savage Tide!