Started doing RPG in ‘76 with the precursor to D&D, the little beige books. In the decades since I’ve played/run a plethora of games and gaming systems, ranging from the silliness of Paranoia to the intensity of Cthulu.
As I’ve grown older, my tastes have changed and the ratio of RP to mechanics has shifted. In my youth, I loved the rules and would dive into a hearty debate about some rule or another with gusto. These days I’m happy in a campaign where we fight once every 3-4 sessions, there’s a passing acquaintance with the rules, and the rules in no way inhibit what we want to do, they’re just a guideline to help us define reality when there’s a question.
I love RP-heavy games. Examples of genres I enjoy are Vampires, Cyberpunk, Star Trek, Star Wars, and Serenity, though I’ll play anything if the story’s good. I’d KILL for a Dresden game, and I’d even run it if I had to.
I prefer face-to-face organic games vs online/chat-based ones. I like having my players around me, using their energy to build the story. However, I also love having a site with a forum that allows us to fill in gaps, have “asides” and such, without taking play time. It allows us to stay in touch with the campaign between session.
My gaming philosophy, as both a GM and a Player, is very Brechtian (https://lookrobot.co.uk/2013/06/23/stanislavski-vs-brecht-in-tabletop-roleplaying/), and my focus is telling a collaborative story with the players, building the world together.